ZP's Wasteland Sound (Updated)

by zlostnypopolnik·v05a·Updated 2026-05-04

This mod adds 192 new ambient sounds for the entire federation.

About this mod Machine translation

This mod adds 192 new ambient sounds for the entire federation.

Original address:

Prefix:

Far Harbor

Nuka World DLC

Optional Update April 30, 2026 - It is possible that my mod will not work properly in AE or downgraded versions of the game. If you cannot hear the new sounds, you can install version 05a of the plug-in on the main module and let it overwrite the necessary files. Otherwise, if everything is fine, ignore this update.

Officially released on April 16th - Complete mod released, including sound effects for the base game, Far Harbor and Nuka World DLC. You need these DLCs to implement this mod.

A full NO BIRDS version of ZP's bird removal mod has also been released. Install

Before installing, please uninstall any previously installed components related to this mod.

The optional version will be updated on April 14th to remove bird calls. You can choose to install it according to your needs.

  • Update April 15, 2026 - ZPs Sound of the Wasteland Update 01 - You will need the ZPs Sound of the Wasteland master file for the update to overwrite all necessary files.

The sounds of Far Harbor's six cricket day and night cycles have been changed to be deeper, and 34 new sounds have been added for the Far Harbor DLC - trapper sounds, the screams of various mutated animals, new dog barks and wolf howls, etc. The screams of 8 new mutated creatures have been added to "Glowing Sea - Daytime".

  • Second Update April 15, 2026 - ZPs Sound of the Wasteland Update 02 - You will need ZPs Sound of the Wasteland and ZPs Sound of the Wasteland Update 01 for this to work properly. Sorry, I didn't mean to do two updates on the same day. I found some minor flaws in the plugin and fixed them.

If I complete the entire project, I will integrate everything into a whole.

Updated plugin to adjust sounds for downtown Boston.

  • April 15, 2026 Birdless Update - ZPs Wasteland Birdless Update 01 - Read the April 15, 2026 Update to learn about the changes in the mod

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!!!!!!!!!!! Go read the damn description

My English is not very good. Feel sorry. There are people smarter than me in the universe. If you think I've done something wrong, please tell me what it is and how to correct it.

My RIG:

AMD Ryzen 5 3600X 6-core processor, RTX 3070 8GB, 32GB DDR4 memory, M. 2 SSD, 32-inch 2560x1440 monitor.

I played "Fallout 4" at ultra-high image quality of 2560x1440, without ENB, maybe using CLIKRAD Reshade-STALKER.

I'm currently using the AE version because AE behaves very strangely. I'll probably switch back to the original.

ZP’s Voice of the Wasteland:

This mod adds approximately 192 new ambient sounds to Federation. These include some original sounds, remixes of original sounds, as well as new sound elements. The chirping of birds, crickets, various insects, the desperate screams of the unfortunate, wild beasts, dogs, various sounds of Diamond City and Good Neighbors during the day and night, the sounds of burned forests, swamps and luminous seas. The reason for the higher number of sound effects is that the mod also uses a lot of original sound effects.

I tried to make sure the sound wasn't harsh or repetitive, but it's up to you to judge whether that was successful or not. I'd also like to hear everyone's feedback, as I can't thoroughly test the mod myself and that would take too much time. Over time, I will adjust and expand the mod based on suggestions that make sense and fit the context. If you have an idea, write down what it should sound like, where the performer should hear it, and when (day/night).

DLC sound effects will be available soon.

I also want to add new sound sources to the game.

Videos - Sorry not many videos, but OBS Studio is not working properly and I need to fix this.

If you find any abnormalities, please report them promptly. I'll fix it as soon as possible.

compatibility:

I can't guarantee compatibility with other sound mods, you'll have to try it yourself. In theory, this mod should be compatible wit …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
ZPs Sounds For The Wasteland 05a-103416-05a-1777579178.zip
File size
6.7 KiB
SHA-256
a810821b804064bda72daaa67c6e3ee82d2587d954ac19e3ecda46c2174be0ef
Stored at
2026-10-09 12:32