Style kill shot (movie close-up kill shot) (updated)

by lKocMoHaBTl·v1.8·Updated 2023-07-05

Destroy your enemies in a more appreciative way! Added cinematic slow-motion shots that trigger when killing enemies. There are several features and options available.

Screenshots 8 screenshots

About this mod Machine translation

Destroy your enemies in a more appreciative way! Added cinematic slow-motion shots that trigger when killing enemies. There are several features and options available.

Pre:MCM:

F4SE:

Update on May 17: The version number is updated to 1.1

+Tweaked the randomizer slightly

+ Disable movie black borders by default

+ Cinematic lenses can now trigger the tracking system on targets, almost like in Fallout New Vegas, which looks pretty awesome in some situations but can obstruct vision in very tight spaces or with certain objects.

+ Cinematic lenses now also apply to first-person views. More powerful magnification capabilities.

+ Slightly reorganized MCM menu, please look for new options in MCM

Hot repair on May 19th, version number updated to 1.21

Fixed wide angle view with black border, a minor bug in the v1.2 script. Now again they only appear in cinematic/tracking shots.

Updated on May 22nd:

+ Lowered killcam duration to 5 seconds by default.

+ Added two additional modes and their probabilities. Fighting and always.

>Combat: Kill camera triggers on any kill, but only in combat/alert state.
> Always: Trigger kill on any kill and condition.

+ Implement smart viewing angles. After the kill shot ends, the player's perspective will return to its previous state.

+ Cinematic/tracking shots can now also be triggered from the first person perspective.

+ Removed IsInCombat flag from Last Enemy Mode.

+ Previous adjustments to scoped weapons in v1.1 are now redundant. No more.

+ Added compatibility with FOV lower than 75

+ Further code refactoring.

+ Tweaked and condensed some MCM descriptions in both languages.

Version number updated to 1.3

1.4 update on May 23:

Version 1.4

+ To prevent the character creation menu's camera FOV glitch that occurred for some users when launching a new game, the mod will only start and load the process after exiting Vault 111, with a pop-up message in the corner. If you have already left the shelter, it will work as usual.

+ Added additional checks to prevent the kill camera from being launched multiple times while killing multiple targets simultaneously.

+ Enhanced cinematic/tracking shots, now it's smoother and more dramatic, with more dynamics and better perspective. But there's still an issue where the camera can behave strangely or go out of bounds in very tight spaces or when enemies are killed near walls.

>Added additional sliders: Movie Height, Movie Zoom

+ Cinematic black borders are excluded from cinematic enemy tracking camera sequences, which look better from 3rd person/shoulder view.

+ Increased default slow motion value from 3.0 to 5.0

+ Mod now compatible with FO10 photo mode

> In Killcam, you can press ESC and the settings UI will appear.

Updated on May 26: version number 1.6

+ Fixed anti-spawn (cooldown) option. Now it works.

+ Cinematic tracking shots now default to zoom in/out, FOV in and FOV out somewhat random, previously it used static values. It can still be made with static values, just put the same min and max values ​​in the MCM.

>Added minimum and maximum FOV sliders for tracking cinematic shots.

Updated on June 23, the version number is updated to version 1.8:

+ Killcam only triggers in first-person view when the player is on a flying bird, without camera tracking of the target, to prevent incorrect behavior after the killcam ends.

+Added the ability to select specific sound distortion effects. Overall, you can choose from 8 types.

+ Added additional subtle visual effects to the kill cam to make the kills more dramatic. (A subtle flash can be seen after each shot, with a brighter start to the kill effect. Max Payne style.

>P.S Depending on lighting, weather (usually going dark) or ENBS, they can be very subtle or almost non-existent.

+ Removed the button to turn on/off the cinematic kill camera in the MCM as it is no longer needed.

Destroy your enemies in a more appreciative way! Added cinematic slow-motion shots that trigger when killing enemies. …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
新维加斯式击杀镜头(电影特写化击杀镜头)(更新)
File size
2.9 MiB
SHA-256
b1ee8d7e256e137a4f480da3ff819c2879ef03e3dbf731574b0181e7c0920c7d
Stored at
2026-10-13 01:51