SKK Ammunition Vending Machine (Dismantle and Make Ammunition)

by SKKmods·v006·Updated 2025-04-27

A vending machine that scrapes old ammo into junk components from the base game and creates new ammo from the junk. Script the conflict-free ammo production you need for the hot battle leads you need!

Screenshots 5 screenshots

About this mod Machine translation

A vending machine that scrapes old ammo into junk components from the base game and creates new ammo from the junk. Script the conflict-free ammo production you need for the hot battle leads you need!

Original address:

Chinese address:

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[A vending machine that scraps old ammunition and creates new ammunition.

Production instructions

(1) Rent one per owned settlement (order from SKK Vending Corp. in the workshop crafting menu).

(2) Give it ammunition (list of supported ammunition is below), and the ammunition is broken down into standard crafting scrap components.

(3) Use embedded terminals to craft new ammo (using standard junk items and crafting scrap components).

(4) The terminal can switch the AOM from using local storage to Quantum Global / Global Stash (if installed). This setting is global and will affect all machines when refreshing to ensure there are no orphan inventories.

The machine will only scrap the ammo you put directly into it, then move the scrap components to the configured depot and use any scrap it then finds there to craft new ammo.

(5) There are two hidden maintenance technician console commands;

Set SKK_AOMUsePlayerPerks to 0;; Bypass player skill checks

SKK_AOMAmmoMult is set to 1;; Multiply the ammo produced by N

Ammunition conversion

Ammo put into the machine is scrapped into 10 or 20 blocks to produce the standard base game scrap components used to craft 50 new ammo boxes. Odd ammo quantities will remain in the warehouse, please note that fusion cores and missiles will be scrapped and crafted separately.

The conversion of ammunition scrap to manufacturing is lossless.

[Turn your steaming Brahmin crap into the hot fight leads you need!

Ammunition Name Required Properties Box Size Scrap A Scrap B Scrap C.38

Round GunNut01 50 5 Copper, 5 Lead, 5 Fertilizer

10mm Round GunNut01 50 5 Copper, 5 Lead, 5 Fertilizer. 44 Round GunNut01 50 5 Copper, 5 Lead, 5 Fertilizer. 45 Round GunNut01 50 5 Copper, 5 Lead, 5 Fertilizer

5mm Round GunNut01 50 50 5 Copper, 5 Lead, 5 Fertilizer.308 Round GunNut01 50 10 Copper, 10 Lead, 10 Fertilizer

5.56 Round GunNut01 50 10 Copper, 10 Lead, 10 Fertilizer

7.62 Round GunNut01 50 10 Copper, 10 Lead, 10 Fertilizer (DLC04).45-70 Round GunNut01 50 10 Copper, 10 Lead, 10 Fertilizer (DLC03).50 Round GunNut01 50 20 Copper, 20 Lead, 20 Fertilizer

Shotgun Shell GunNut01 50 5 Plastic, 5 Lead, 5 Fertilizer

Flare Gun Nut 01 50 5 Plastic, 5 Lead, 5 Fertilizer

Fusion Cell Science 01 50 5 Ceramic, 5 Copper, 5 Crystal

CryoCell Science 01 50 5 Ceramic, 5 Copper, 5 Crystal

Fusion Core Science 01 1 20 Ceramic, 20 Copper, 20 Crystal

Gamma Cell Nucleus 01 50 5 Ceramic, 5 Lead, 5 Nucleus

Plasma car. Core 01 50 5 Ceramic, 5 Lead, 5 Core

Alien Blaster Core 01 50 10 Ceramic, 10 Lead, 10 Core

2mm EC Demolition 01 50 5 Steel, 5 Oil, 5 Fertilizer

Flamer Fuel Removal 01 50 5 Steel, 5 Oil, 5 Fertilizer

Missile Dismantling 01 1 10 Steel, 10 Oil, 10 Fertilizer

Known issues

(1) You can add to the Commonwealth economy by using standard junk as components to create higher value ammunition. SKK Vending Corp. has no problem with this unregulated capitalism because you are creating value and we clip every transaction.

(2) The vending machines have low texture definition and kind of suck because SKK Vending Corp.'s art and design departments are filled with talentless compositors. If you want to improve them, please do so, both single and composite NIF/DDS.

(3) Other base game or DLC ammo types are not included because the time required to calculate components to display available ammo is well within the limits of the terminal screen refresh timeout. Any and all base, DLC, and mod ammo may be included if the terminal does not display available quantities, but the UX is core to the product specifications signed by the executive sponsor, who uses incendiary during performance evaluation.44.

compatibility

This mod does not rely on expanders or DLC and does not change …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
SKKAmmoOMatic_006-41864-006-1704965739.zip
File size
2.6 MiB
SHA-256
51ab0cc6eb5d88a9fc501441605e0ad94bb3cb9f8db63f7b09b9ffb47b57736d
Stored at
2026-10-12 21:47