Sig Sauer MPX
This mod adds a Sig Sauer MPX Gen. 2 SMG to the Federation. Available in ESP and ESL versions.
Screenshots 7 screenshots
About this mod Machine translation
This mod adds a Sig Sauer MPX Gen. 2 SMG to the Federation. Available in ESP and ESL versions.
As shown in the picture, I am posting an 18-year-old product, the Sig Sauer MPX. CADVVER made a good new animation for it some time ago. It looks a lot more modern. So what else can I say? Bring the dumplings.
Chinese address:
The 2K body has been packaged and uploaded together with the upgrade patch (because the size of 2K is not particularly large, and it also takes into account the appearance)
This mod adds a Sig Sauer MPX Gen. 2 SMG to the Federation. Appears on higher level gunners and various BOSS types starting at level 20. Suppliers specializing in firearms will receive these firearms starting at level 12. The mod is available in both ESP and ESL formats, and currently has 2K (default) and 1K texture versions.
Please note that the ESL version of this mod is experimental. This means that future updates to the ESL version may or may not break any MPX you have saved.
feature
Based on popular demand, I (the original author ehtyeci, the same below) have listed the functions included in this module.
10 receiver upgrades
3 shapes (compact, standard, carbine)
8 custom barrels in various lengths per form factor
3 caliber options (.38, 10mm or .45)
3 foregrip options (standard, vertical, magazine well clip)
4 pistol grips
4 magazines plus quick eject version
7 assorted muzzles
6 receivers and handguard paint
Choose a fire mod with customizable fire rates from 657 to 900 RPM
6 sights including a variety of current SIG Sauer optics product line
Toggle overlay, night vision and transparent scope
Sight mounting positions and options for different transparent reticles
2 automatic unmuted sound modules
3 butt
Custom animation
All custom animations for 1st person, 3rd person, power armor, NPCs, synthesizers (~250 animation files)
All foregrip and magazine animations
Optional custom sprint animation for WarDaddy
Custom sounds
All custom sounds for players, NPCs, different fire rates, silent, automatic and single shots
Ranked list integration
Moderate injection weapon LLInject provided by a_blind_man.
FAQ
[insert question about console version]
I don't have a console or the resources to maintain this mod on multiple platforms. However, user GoodnightEngland has stepped in and helped provide an Xbox port. You can find it here.
How to install
By using the latest version of NMM or manually copying the files. All files are archived for easy manual installation. Remember to activate the add-on using NMM, the in-game "Mods" menu, or by adding the add-on to your add-ons.txt.
There are multiple versions. Which one should I download?
I currently offer both 2K and 1K versions. The 1K version means that the maximum size texture is 1K, making the mod approximately 3/2 the size of the default 1K version. Only download the 1K version if you have poor performance or strict disk space quotas.
Do I need to "update" the file?
Updated files only include files that have been touched since the previous version. It's for those who don't want to re-download the entire package. Updating files requires that you have complete files from the previous version.
How can I generate weapons shamelessly?
If you've never done this before, see here. Otherwise, "help mpx 4 weap" and "player.additem xx000F99", where xx is the first hex represented in the console entry.
I installed it but the supplier doesn't show the spray gun
Wait until the supplier replenishes the inventory - usually when the store opens the next day.
Things to note about ESL
Since the mod has no external dependencies, it is eligible for the new ESL format. However, this makes updates to the mod more difficult due to size and FormID address limitations. Please understand that by using the ESL version of this mod, you accept the risk that any future ESL updates may or may invalidate any MPX currently in your save.
Is there a script involved?
Just some syringes. There is nothing running in the …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.