Scrap Cutter 2 (Chinese update)
Auto-zap: Scrap, loot, and most workshop-built items in settlements. Clear an entire settlement in 20 seconds! The MCM menu is used to turn on or off categories for scrap and workshop construction objects. Almost entirely script based so will be compatible with most other mods. Just edit two cells to fix the error. No pre-combinations were destroyed.
Screenshots 8 screenshots
About this mod Machine translation
Auto-zap: Scrap, loot, and most workshop-built items in settlements. Clear an entire settlement in 20 seconds! The MCM menu is used to turn on or off categories for scrap and workshop construction objects. Almost entirely script based so will be compatible with most other mods. Just edit two cells to fix the error. No pre-combinations were destroyed.
Prefix:
Full DLC
Fallout 4 Script Extender (F4SE):
MCM:
Updated Chinese address on December 27th:
Original address:
The packaged components and the main file in BA2 format are now uploaded together (both are compatible with the previous generation and next generation). You can choose one of the two to install according to your needs.
Updated on June 29th:
Version 2.6
(New): Added special categories for Scrap: a refrigerator with notes and a table with a terminal in the player's home.
(New): Added special categories to the Workshop: Sean's Crib, Red Rocket Gas Sign, and Table with Terminal.
(New): Molehills are now automatically scrapped.
describe
Shortly before World War I, General Atomics International produced a prototype device that used electromagnetic pulses to clean up battlefields after the chaotic business of nuclear war. While working in Quincy, Sturges repurposed this device to automatically remove scrap, loot, and most items built in the shop. The device, called the Scrap Zapper 2, can now be crafted in any stronghold workshop.
Sturgeon:
*> The doohickey here is a scrap cleaning machine. Old school. before the war. You will love it! *
Technical details
Scrap Zapper 2 is a primarily script-based automated universal solution for clearing settlements. All scraps are cleared away and the loot is put into the workshop. Most items built in the workshop can also be scrapped or stored in the workshop. There is a mod configuration menu that gives some control over what gets scrapped and full control over what the workshop builds.
After clicking "Delete All", a multi-threaded script will run in the background, searching for all content to be deleted. On my computer, shelters take about 16 seconds to clear, but other settlements tend to be much faster. Includes nearly 1200 scrap lists and workshop recipes, each triggering a thread, managed via 16 thread scripts. The xEdit script is used to extract all these lists from the game data, and during testing, Scrap Zapper 2 was scrapping itself!
The advantage of having a universal and scriptable solution is that it can be used with most other mods. Even heavily modified games and new settlements should work. All vanilla and DLC assets are supported, custom assets will not be removed unless a patch is created.
All settlements in the base game and DLC are supported and tested.
Module configuration menu support.
Properly return used components to the workshop. Support Scrapper privilege.
The container contents are placed in the workshop before being scrapped.
Bobby pin boxes, hat stashes, traps and mines are all handled correctly. The bear traps at the National Park Visitor Center are fun!
The bodies were stripped and disposed of. This was an added bonus as it suited my scripting skills very well. Skeletons will not be cleared since they are props, in game terms, not corpses.
There are only two cell edits, fixing the floating ladder in Outpost Zimonja and the floating generator in the Mechanic's Lair.
Minimal changes to the base game scrap list to fix issues and oversights.
There is no custom scrap list.
No pre-combine damage.
The ESP plug-in is marked ESL, so it does not require a standard plug-in slot.
Prerequisites
F4SE. Scrap Zapper 2 is script-based rather than an F4SE plugin, but the ConstructibleObject extension requires F4SE. Proper installation of Scrap Zapper 2 will not work without the F4SE script! If you need help installing F4SE, then I highly recommend The Midnight Ride as a great place to start tinkering with Fallout 4.
All DLC is supported and required. If you don't have them all, inst …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.