Physical repair (updated)
Fixed issues with engine physics and loading times.
About this mod Machine translation
Fixed issues with engine physics and loading times.
Original address:
Prefix:
Holy Framework:
Updated to version 1.1.7 on August 29th
Physical Repair
A lightweight engine fix module for Fallout 4, developed by HolyFramework.
It's designed as a general-purpose engine fix package for *High Frame Rate Fixes*, focusing on tweaking aspects of game and engine behavior that have nothing to do with frame rate or visual performance.
Fix
White screen repair
Fixed a white screen issue related to the original mod patch.
animation stuck
Fix Fixed animation stuck problem.
Loading screen removed
Allows disabling loading screens.
Skip black loading screen
Allows skipping or disabling black loading screens.
New game CPU protection: When a new game is initialized, "Fallout 4" logical processor is temporarily limited to 1.
Automatic CPU scheduling recovery
Require
holy frame
compatibility
It is not compatible with high frame rate physics fixes
Thanks to Antonix35 for providing the high frame rate physics repair SDK as a hook reference
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.