Multiple ammo usage (updated)
Added a feature that allows weapons to use multiple ammo at the same time.
About this mod Machine translation
Added a feature that allows weapons to use multiple ammo at the same time.
Original address:
Prefix:
Fallout 4 Script Extender (F4SE):
Updated on August 21st:
Version 2.0.3.0
Add support for v1.11.240
Updated on July 22nd:
Version 2.0.1.0
Fixed weapon being unable to fire ammo and not programmed.
Fixing Bash Reach doesn't work.
Updated on July 15th:
Version 2.0.0.0
Add functions and configurations.
Updated on July 9th:
Version 1.1.4.0
Fixed ammo consumption counting function.
Now works with Fallout 4 v1.10.163.0 / v1.10.984.0 / v1.11.191.0 / latest version (v1.11.221.0)
For example, 5 bullets are consumed at a time. (Tested with ammo melee weapons.)
This mod changes the properties of weapons that consume more than one bullet.
For melee weapons, the speed attribute works as ammo usage. (Requires ammo for melee weapons and compatible weapons.)
For ranged weapons, the attack range attribute counts as ammo usage.
v1.1)
Now you can view the amount of ammo required to fire in the Pipboy or container menu.....
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.