FSR 3.1.5

by StraightWhiteMen·v1.4.7·Updated 2026-08-17

F4SE plugin replaces crappy vanilla TAA with FSR 3.1.5 - OG/NG/AE/ENB

About this mod Machine translation

F4SE plugin replaces crappy vanilla TAA with FSR 3.1.5 - OG/NG/AE/ENB

Original address:

Updated on August 16th:

Version 1.4.7

Added F4SE and runtime version logs to help troubleshoot startup issues.

Version 1.4.6

Remove excess hooks.

Updated on July 16th:

Version 1.4.5

A failing blob in Fidelity.lib should now be fixed. Reactive masks should be improved. The sampler has been improved. There is also an option.ini

Updated on July 15th:

Version 1.4.4.2

Improved anisotropic filtering and multi-frequency biasing.

  • Ignore the changelog for 1.4.3.

Updated on July 14th:

Version 1.4.4.1

Fixed a broken pipeline that I completely refactored in version 1.4.4.

Version 1.4.4

A complete refactoring of the code to ensure the underlying layer is clean and working properly.

Version 1.4.3

MIP bias and sampler operations removed, and code refactored.

Description: I (original author StraightWhiteMen, the same below) cannot stand the poor original TAA implementation, it makes me sick. So I decided to dive into the ocean and come up with a nice one. This is FSR 3.1.5 anti-aliasing only, no upscaling option. It will make games look clean and sharp, with no ghosting during motion.

Configure sharpness to your liking in the provided INI module. Sharpness is controlled by the internal RCAS shader. This basically means that it makes the picture clear in a "smart" way.

FAQ

Supports 1.10.163 & 1.10.984 & 1.11.221 & ENB v0.501 (configurable)

AI was used extensively to complete all the reverse engineering required for the mod to run.

DLAA currently has no plans

Prefix

F4SE plug-in address library

Source:

CommonLibF4 AV

FidelityFX-SDK-DX11

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
FSR3 AA 106842 1.4.7 2026-08-16T10-47Z 86DAb33Ez.7z
File size
413.4 KiB
SHA-256
8d4b16f1941af7e2023a8f5280172045889a32ff3f348cc44201cb4b48d4f788
Stored at
2026-10-10 18:37