MW2019 Kar98K
Added Kar98K from MW2019 to Fallout 4.
Screenshots 8 screenshots
About this mod Machine translation
Added Kar98K from MW2019 to Fallout 4.
Original address:
Prefix:
Armament - Ammunition and Ballistics Overhaul (optional, if using Robco patch):
Xifeili's Fake Through Scope (optional, if you want to use FTS patch):
Havok aware Bullet Counted Reload (HaBCR) (if bullet counting is to be used):
See Through Scopes (STS, required):
STOOGES COD weapon framework (necessary, no joke, future COD modules will basically require it):
Tactical reloading (optional, if TR patch is to be used):
True Through Scope (optional, if you want to use TTS patch):
Updated on April 13, 2026:
Version 1.3
- Use the new Havok recognition projectile counting reloading module instead of the BCR module.
- Havok Aware Bullet Counted Reload (HaBCR) is now used instead of BCR.
Version 1.1
- Reload sound reduced (hopefully it should be reduced now)
- LL esp (optional file) and NPCs should be spawned with appropriate ammo
- Fixed some animations
- The heavy chamber sound of long-range scopes is now different from that without scopes
- TTS support
- STS scopes should now have proper zoom functionality
- To be honest, I forgot what else was added/changed
September 19th Update Kar Sound Fix: The original sound level of things like pull bolts is set to loud. This esp sets it as standard. After downloading, just overwrite and install it to the main folder.
It has now been repackaged and uploaded together with the previous 8 files.
The Chinese version address of Station B will be updated on April 14, 2026:
The components have been uploaded together with the main file in BA2 format and the corresponding upgrade file, the BCR backup file (if the BA2 version is used, there is no BCR effect), the FTS patch, the LL injection patch made by Robco Patcher, and the TR patch. Except for the main file and upgrade file, which are required, you can choose to install the others according to your own needs.
*PS: If you are using the BA2 version and installing the backup BCR file and still do not have the desired effect of firing one shot at a time, please switch to the component version. *
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·describe·
Bolt-action rifle, uses 7.92 Mauser ammunition. A relic of World War II that remains deadly in the hands of rebel sharpshooters.
IMPORTANT NOTE: This MOD uses STOOGE's COD module framework.
If you have pink textures, it's most likely due to you not having the latest version installed.
This is my (original author PanzerKaii, the same below) first time doing third person, so the third person will be stuck. There are no power armor animations either.
This is also my first time doing an FTS, so I don't expect it to be as good as other modders doing FTS.
·Acknowledgement·
All credit and copyright belong to Activision and their respective companies. Thank you to the Infinity Ward team for bringing these games to life.
Screenshots - Gry, Egg Sama, Winter19, Ray_Not
Generate AnimtextData because mine is broken - Ardent
BCR First Person Fix - Shawnee
Making a tearing tool - Scobalula
Shooting Animation - Winter
Render image - Winter
Thanks to those who helped test this mod and take screenshots. I'm grateful to you.
·other·
Console version: The mod is not currently on console, but DM me on discord and we can discuss it.
My Discord: Find me on Winter's Server or Ozzy's Server.
There are no power armor animations.
·Tools used in the module production process ·
Maya
Photoshop
3DS Max(s)
FO4Edit
Blender
Nifskope
Material Editor
Wavosaur
Audacity
Greyhound
Parasite
Model MergerMW
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.