Garden of Eden Papyrus Script Extender

by LarannKiar·vv23.6·Updated 2026-09-08

F4SE plug-in, which extends the functionality of the game scripting language with over 610 new native functions.

About this mod Machine translation

F4SE plug-in, which extends the functionality of the game scripting language with over 610 new native functions.

Original address:

Prefix:

F4SE:

Address Library for F4SE Plugins:

~~### Upload the anniversary update version, next-generation version and previous era (163) version files at the same time, and choose one of the three to install according to your own game version. ~~

Updated on September 7th:

Version 23.6

Fixed a cause that caused TogglePipboyLight() to not work in Fallout 4 AE (v1.11.240).

New function: CallFunctionsNoWait.

Updated on September 3rd:

Version 23.5

New functions: GetActiveEffects, RefillAlias, RecalcLocAlias, RecalcRefAlias, RecalcRefColl, GetLastHitData, LocationHasKeyword, LocationHasKeywordInList, GetCurrentLocationKeywords, GetEquippedWeaponProjectile, SetEquippedWeaponProjectile.

Updated on August 20th:

Version 23.4

Added support for game version 1.11.240.

Updated on June 13th:

Version 23.3

New functions: equipped weapon bullet count, equipped weapon bullet count, equipped weapon projectile, equipped weapon attack delay, equipped weapon attack delay, equipped weapon ammunition capacity, equipped weapon ammunition capacity, equipped weapon ammunition capacity, equipped item ammunition quantity projectile, obtained item projectile quantity, obtained item quantity projectile, set item attack delay, equipped item elasticity, equipment location table and coordinates, equipment update item item data, obtain task stage, complete task, failed task, IsRunOnStartStage, IsRunOnStopStage, GetQuestStageItemCount, IsRunOnce.

New event: TESHarvestEvent.

Updated on May 30th:

Version 23.2

Hotfix for a bug in v23.0-v23.1 that could prevent the sending of TESObjectLoadedEvent, CellAttachDetachEvent, and OnHitEvent from being sent in game version 1.11.221. (Note: The v23.1 and v23.2 hotfixes were released due to an oversight in where new events were sent in game version 1.11.221; each event should have been manually verified before release. Sorry for the inconvenience.)

Version 23.1

Hotfix for a bug in v23.0 that could cause game version 1.11.221 to crash when opening the workshop menu.

Version 23.0

Added support for game version 1.11.221.

New feature: Playable.

Updated on May 3rd:

Version 22.2

Improved possible F4SE plug-in conflict handler for ConsoleLog functions new in v22.1 (ExecuteConsoleCommandSilent and MuteConsoleLog). If these features cannot be installed due to F4SE conflicts (rare but possible), Garden of Eden will no longer pop up an error message and force quit when starting. Errors will be logged (/Documents/My Games/Fallout4/F4SE/Garden of Eden Papyrus Script Extender - F4SE Plugin, LarannKiar.log), ExecuteConsoleCommandSilent will call ExecuteConsoleCommand, and MuteConsoleLog (for debugging/mod testing) will become a no-op. Garden of Eden also attempts to log conflicting F4SE plugin names.

Updated on April 19th:

Version 22.1

New: WriteLinesToFile, GetActorUnderwaterPercent, SortArrayStringinclusive, ExecuteConsoleCommandSilent, MuteConsoleLog.

Version 22.0

A new multi-version of "Garden of Eden" has been released as a non-beta version of Fallout 4 original, NG and AE.

New: Get3DPosition, GetReferenceStackCount, SetReferenceStackCount.

Version 21.4 beta

Extended the RayCast function, its RayCastParams and RayCastResult. (Note: struct signatures have changed; scripts compiled for Eden v21.2 beta - v21.3 beta RayCast structs need to be recompiled, sorry for the inconvenience.)

Fixed a bug in SetDirectionToRef that could cause akRef1 to be misdirected.

New: MergeArraysInt, MergeArraysFloat, MergeArraysString, SortArrayInt, SortArrayFloat, SortArrayString, UpdateAllInventoryItemsData, GetEquippedWeaponNPCAddAmmoList, RotateToRef.

Made several code optimizations (in preparation for final beta release).

Version 21.3 Beta

Fixed a bug in GetNthItemDamageTypes and GetNthItemResistances that could cause the DamageType or Resistances of the first item to be returned in the item stack, ra …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Garden of Eden Papyrus Script Extender 74160 23.6 2026-09-07T03-12Z LKSG8HVts.zip
File size
1.0 MiB
SHA-256
28c0dd0d4dbb2584c4c8cb70c25d30ee4aadecdd3461f5ee51a2dedcfed22dcc
Stored at
2026-10-10 23:44