Federation Backpack (updated)
This mod adds 22 backpacks to the game. Backpacks spawn in NPCs, vendor lists, and containers. Each backpack has a carefully chosen world location. There are over 60 workbench modules and over 50 available colors, plus five new magazines, each with unique Perks. Don’t forget to explore new discoverable locations!
Screenshots 8 screenshots
About this mod Machine translation
This mod adds 22 backpacks to the game. Backpacks spawn in NPCs, vendor lists, and containers. Each backpack has a carefully chosen world location. There are over 60 workbench modules and over 50 available colors, plus five new magazines, each with unique Perks. Don’t forget to explore new discoverable locations!
Original address:
As shown in the picture, the famous equipment module-Federal Backpack just received the 1.6.3 update today (2024), so I will post it here.
Updated to the latest Chinese version on February 1, 2026 (now updated to 2.0.2):
~~### Chinese address:
Updated on October 6th:
Version 2.1.2
- The entrance to Vault-Tech Bunker Sigma has been moved west. Radio tower looking for red light
- The Vault-Tec bobblehead is now a Vault-Tec charm. Each Vault-Tec version upgrade will have an animated version of the Vault Boy pendant attached, while providing additional effects to players. The four original bobbleheads have also been redesigned
- Four new Vault-Tech multi-purpose backpack versions: Night Owl, Radical Carl, Jetsetter and Iron Fist. Each can be unlocked with the new Vault-Tech Talisman
- Backpack display now features two tiers of new charm racks
- Added player effects to Small Shoulder Bag, Leather Shoulder Bag and Reaver Belt Metal Container
- Climber Backpack now allows you to carry a sleeping bag that can be placed and slept in anywhere safe
- The straps of the Squire's Backpack, Military Backpack and Mercenary's Backpack have been updated
- Trapper's Back Pouch strapless option now shows the updated backpack instead of the older model
- The Settings holotape is now called "Backpack (Settings)" and is located at the top of the magazine in the Miscellaneous tab
- Provide a more beautiful Pip-Boy inventory view (and special item pop-up window) for more than a dozen backpacks
- Vault-Tec Multi-Purpose Backpack, Military Backpack, Mercenary Backpack, P.E.G.A. Fusion and Predator with Metal Containers have sharper textures
Updated on October 4th:
Version 2.1.0
- New Backpack: RobCo Nuclear Bomb Pack (Level 70)
- New Backpack: Brotherhood S.E.N.T.R.Y. Device (Level 75)
- New backpack: Arc-tesla P.C.D. Mk IV (level 80)
- New location: Vault-Tec Bunker Sigma
- New workshop items: backpack display stand with bobblehead charm and magazine area
- Some backpack models have been redesigned and reworked: Leather Sling Bag, Trapper Backpack, Wastelander Backpack, Mountaineer Backpack and Shelter-Tech Multipurpose Backpack
- Various world models and preview art have been updated
- Fixed a bug that caused the player to get duplicate magazines and setup holotapes
- Fixed an item flag causing the Leather Shoulder Bag to become invisible when equipped
- Fixed Vault-Tec multifunctional backpack energy weapon bobble head model
- Fixed an armor indexing bug that could result in incorrect backpack models
- Backpacks that collect Wilderness Magazine now add a talent and correctly add a +20 PA carry bonus
- P.E.G.A. Fusion Power P.C.D. Mk III level adjusted from 60 to >65
- Adjusted level list to correctly generate level 40+ backpacks
- The Vault 95 Quantum Attack Droid will turn on the gunner once it engages you
- Removed redundant "default" color options for different skins in the backpack
- Updated Backpacking Field Catalog website
- Full texture optimization pass
- Corrected dozens of spelling errors, inconsistencies and miswordings in various titles and descriptions
Updated on September 8th:
Version 2.0.3
- Resolved an issue that caused the Vault-Tec Multipurpose Backpack model to become invisible due to incorrect base armor
- Fixed a rare bug where players were unable to receive setup holotapes
- All damage resistance upgrades now slightly increase backpack weight and cap values
- Expand the opening area at the bottom of the elevator shaft at Boston Backpack headquarters
- Super Mutant Trunk World location updated
- Added bobblehead and magazine locations to the Backpack Field Catalog website
- The descriptio …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.