Equipment and Crafting Overhaul (ECO) - Redux (Updated)
Extensive, modular and highly compatible equipment overhaul and expansion of production systems. Configure the mod to your liking via holotape or MCM.
Screenshots 8 screenshots
About this mod Machine translation
Extensive, modular and highly compatible equipment overhaul and expansion of production systems. Configure the mod to your liking via holotape or MCM.
Recommended modules mentioned in the text:
Auto OMOD Stripper from SKK:
Burst-Fire Framework (BFF):
Canary Save File Monitor:
Gunsmith Overhaul:
IHO - Immersive Hunting Overhaul:
M8r98a4f2's Complex Item Sorter:
Mod Configuration Menu:
Munitions - Ammo Expansion Project:
Real Time Cover Penetration Framework:
RobCo Patcher:
Standalone Workbenches:
Tactical Reload:
Uneducated Reload:
Universal Disassembler:
West-Tek Optics Pack:
Original address:
经个人测试,4.10及未来版本皆可支持旧世代(1.10.163版本)和次世代(1.10.984版本),因此本页面仅更新最新版本。
The latest version of N network Chinese address will be updated on July 4th:
On July 19th, the Chinese address of Station B was updated to:
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Updated on October 2nd:
Version 5.0.8
Contains a script in the main archive for two expansions: Tactical Reload and Ignorance Reload
Removed the separate script from the Tactics Reload archive as it is now included in the main mod's archive. This change requires you to be running at least v5.0.8 of the main module.
I've removed the separate script from the Uneducated Reload archive as it is now included in the main mod's archive. This change requires you to be running at least v5.0.8 of the main module.
Version 5.0.7
Pack the loose files into a BA2 compressed package. Since the latest version supports a large number of BA2 archives, this should be a more efficient approach in the long run.
This file contains 2k textures. Other texture options are loose files.
Updated on May 8th:
Version 5.0.6
Also separates ECO's extended INNR plugin from the main download and makes it available as an optional file to be referenced separately with new file-specific requirements.
Updated on May 5th:
Version 5.0.5
Parts of the main FOMOD installation package are uploaded as optional files to take advantage of the new file-specific requirements. If you are already using v5.0.4, there is no need to upgrade to this version.
Updated on March 1st:
Version 5.0.4
Contains updated RobCo patch plugin files that were previously accessible as optional updates and are included in the main download
These changed files may not be compatible with the alpha version (anniversary version) of RobCo patcher. If not, there is nothing I can do. RobCo itself needs to be updated.
If you installed optional update v5.0.2, uninstall it before installing
Updated on February 23:
Version 5.0.3
Updated the standalone workbench extension to accommodate changes to the latest version of the workbench
Version 5.0.2
Consider this a test for your friends running the alpha version of RobCo Patcher.
I read that shortened versions of FormID might cause problems in the alpha version, so I replaced them with full-sized ones. Please feedback your results via the posts section.
If the test is successful, I will add the changes to the main installer, as well as update other mods that use RobCo Patcher.
Version 5.0.1
Extended INNR plug-in: Two new INNR rules related to armor materials have been added. This will be used by upcoming versions of NEO, but other mods that rely on ECO's INNR may also use it.
Version 5.0.0
IMPORTANT NOTE: It is recommended not to upgrade to this version mid-game as this may affect some functionality. If you do it anyway, I won't offer support.
Major changes to the structure plugin content.
All DLC module content has been transferred to the base plugin. This is because the Anniversary Edition of Fallout 4 already includes all DLC.
The West-Tek Optical Pack expansion has been updated accordingly and its main DLC expansion has been removed.
I've removed the extremely outdated Armament extension from the installer because I no longer want to support it. If you would like to take over and maintain/support it, please contact me and refer to the permissions section.
Updated some outdated descriptions in the installation package.
Updated on Sep …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.