Emiral's waterfront settlement

by emiral85·v2.0.1·Updated 2026-05-29

Waterfront, several marinas, a nice little outpost or settlement.

Screenshots 6 screenshots

About this mod Machine translation

Waterfront, several marinas, a nice little outpost or settlement.

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Basic 6DLC

Previsibines Repair Pack Stable Branch - PRP (optional if compatibility patch is to be used):

The main file and the optional prp81 version compatible patch have been uploaded. You can choose to install them according to your needs.

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East Boston has several piers and looks like it would make a nice little settlement. So I made one. Immersive restoration is now also added, along with updated scrap recipes and updated scripts for capturing workshops and disposing of old corpses. Both the warehouse and dock hut can be repaired.

I've included the warehouse door fix so you don't need another mod from my previous one, but if you have one, this will also edit the door so you can't enter it until you fix it.

FOMOD contains a pre-visualization patch for PRP.74 (original game). If you want a version that supports CRP 7.0, use version 1.2.

A lot of trash, seaweed, and other items are scrapable. Sometimes you just have to pick the right item and it will remove all of its lining (updated - most things can now be grabbed individually). For example, cleaning up all trash, dismantling the floating trash cans near the South Pier, and disposing of all fish, dismantling large fish carcasses. Seaweed also has waste targets.

This is an original work... Use the custom settlement building tutorial to build areas and more, as well as Pra's scripts to create custom workshop boundaries. There are very few new resources and very few new objects, but I did tweak a few things, adding scrap recipes to a lot of objects or replacing statics with grabbable materials, and using linked references on most grabbable items. - I did put the little warehouse door that Ori repaired into the dock hut.

Thanks to GlitchFinder, PJM, Pra, Niston, Tenhats, et al. for their help and guidance, and Annex The Commonwealths team leader 1000101 for the excellent settlement building tutorial.

Acknowledgments:

GlitchFinder - designed the immersive repair mechanic and assisted me with troubleshooting; Tenhats - for their excellent settlement tutorials, gave me advice and help, and came up with ideas for me to complete this mod;

Pra - Allow me to use their settlement boundary script.

Aurelianis - for allowing me to use resources from her reconstruction collection (restored glass in a small metal door);

BenRierimanu - Thanks for all their work on Previsibines

PJM - Their Previsibines script

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Emirals Waterfront Settlement-88645-2-0-1-1746223877.7z
File size
49.8 MiB