Debris crash fix (updated)
Fixed crash caused by weapon fragment settings
About this mod Machine translation
Fixed crash caused by weapon fragment settings
Original address:
Prefix:
Address Library for F4SE Plugins:
Fallout 4 Script Extender (F4SE):
Updated on September 20th:
Version 2.0.6
Performance and stability improvements.
Updated on September 14th:
Version 2.0.5
Repaired pieces fell through the surface.
Fixed an issue with framerate drops during long gaming sessions.
Fix crash.
Updated on August 31st:
Version 2.0.3
Fixed weak fragmentation effects from grenades, mines and explosions.
Restored correct handling of explosion settings in "nvdebris.txt".
Updated on August 28th:
Version 2.0.2
Fixed D3D11 startup crash
Updated on August 26th:
Version 2.0.1
Fixed crash in triangle mesh and collision shape updates.
Version 2.0
Weapon fragmentation collision is now normal!
Flex integration redesigned: Legacy Fallout 4 Flex calls are now converted to the bundled NVIDIA Flex 1.2 runtime.
Added automatic backend selection: CUDA for NVIDIA GPUs, Direct3D 11 for other GPUs.
Added a new INI option to manually select CUDA or Direct3D 11.
Move all Flex runtime libraries to the Flex folder.
Updated on August 23:
Version 1.6
Added support for game version 1.11.240.0.
feature
This mod solves a crash issue on Nvidia RTX/GTX graphics cards when weapon fragmentation settings are enabled by disabling fragmentation collision with surfaces (see video). The RTX 2080SUPER/RTX 4090 was used during the test.
Prerequisites
Fallout 4 Script Extension (F4SE) - Read the installation instructions carefully and always launch the game through F4SE.
F4SE plug-in address library - select the files for your version of the game.
compatibility
This mod is compatible with other mods.
Production staff
The F4SE team used the Fallout 4 Script Extension (F4SE).
Ryan, on behalf of Address Library and CommonLibF4.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.