CURSE - Combat Overhaul Mod (Updated)

by PlsBeMyWaifu·v3.1·Updated 2025-09-10

CURSE is a simple, unscripted mod designed to improve combat for a more challenging experience.

Screenshots 4 screenshots

About this mod Machine translation

CURSE is a simple, unscripted mod designed to improve combat for a more challenging experience.

Original address:

Prefix:

Mechanical Legion

Far Harbor

nuclear world

Wasteland Workshop DLC

Updated on September 10th:

Version 3.1

Global difficulty //-

Fixed simple/very simple wrong values

Mutilation and dismemberment //-

Increased reload and melee damage penalties

Wounds and Wounds //-

Fixed Torso Trauma not being applied appropriately to players

Reducing the problem of traumatic head injuries

Cheap Shooting System //-

Added "out of combat" cheap shot to pre-emptively strike via sucker punch c:

-Added "escape" cheap shot, effective on those unable to fight, such as after losing an arm

Updated on August 7th:

Version 3.0

NPC adjustments //-

Increased bleed damage of Mire Hunter, Mire Hunter, Mire Queen, and Mutant Hound

Stealth //-

More tweaks to stealth, should feel better than previous versions (see homepage for details)

-Restored Sniper Gun damage to 1.5x, but now requires a silencer to work

move //-

Adjusted the stealth speed to be slightly faster

Mutilation and dismemberment //-

Stability and recoil adjustments for broken arms

Wounds and Wounds //-

Fixed an issue where trauma damage would not be applied correctly when enemies were clustered together

Miscellaneous changes //-

Players will now comment every time one of your limbs is disabled, ouch!

Updated on July 19th:

Version 2.2

NPC adjustments //

-Battle style adjustment

  • Includes companion combat style adjustments

Stealth //

-NPCs take longer to lose you

Melee Overhaul //

  • Removed gun recoil bugfix as it could sometimes disable the gun shots you get from powers

increased melee damage

Mutilation and dismemberment//

-The damage caused by walking with a broken leg will follow the player's

Reduced by a broken leg - Increased recoil after a broken arm.

Wounds and Wounds//

-Increased trauma scaling, making it easier to defeat high health enemies, I hope with trauma

move //

-Includes power armor

  • Running much slower with a heavy gun, it should feel more "weighty"

Other changes //

  • Companions have no fall damage to compensate for their "path-making" at dangerous heights

Updated on June 11, 2025:

Version 2.1

Health and Resistance//

-Player health value increased from 120HP to 110HP-HP

Each end from 5HP to 8HP

Stealth //

-more adjustments

  • Fixed NPC sleep bonus while sneaking

Melee Overhaul //

-Fixed the first-person gun recoil bug, but still needs to find a way to fix it in the third-person

Positional damage //

-Includes vertibirds, which should now be harder to defeat

Disability and dismemberment//

  • Waistfire accuracy debuff added to disabled heads
  • VATS accuracy penalty is less severe (still much more than vanilla -

The shock effect lasts longer and appears more frequently

-Disabled arm removed

Accuracy Penalty - Adjusted NPC reaction time for disabled arms

-Aim sway and recoil are significantly increased with disabled arms. -Includes reload speed as an additional penalty for crippled arms

  • Dismember the enemy

Increased Wound Damage - Slightly adjusted Wound debuff value

Other changes //

-Slightly increased fall damage height threshold

  • Reduced Molotov cocktail damage from 5 to 1

Version 2.0

Health and Resistance//

-Reduced 10HP to 5HP in each ending

-Adjusted NPCs

HP Bonus - New damage resistance formula added

NPC adjustments //

-Adjusted all combat styles

  • Gunners and melee raiders get some special moves
  • Creature/robot damage and accuracy reduced
  • Radiation and poison attack adjustments

Critical hit //

-Nerfed automatic weapons (flamer, ripper, minigun, etc.)

of critical hit chance Nerfed critical hit damage outside of VATS

Stealth //

-Adjusted and removed some stealth-related game settings

  • Fixed sneak attack damage for knives so that it should now work properly, and increased the sneak attack damage multiplier for guns and other melee weapons to 5x

move //

  • Adjusted movement values

Global difficulty //

-Nerfed Adrenaline damage reduced from 2.5% t …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
CURSE - Combat Overhaul-74413-3-1-1757470561.rar
File size
1016.2 KiB
SHA-256
0cc9633185edd23e19718bc731bd06bc76862bafe22efebf7df4b0a77bfd6e15
Stored at
2026-10-10 23:30