Cubemap fixes (updated)
This xEdit script scans your mod for cubemaps and generates a FixCubemaps.zip file to install properly formatted cubemaps.
Screenshots 3 screenshots
About this mod Machine translation
This xEdit script scans your mod for cubemaps and generates a FixCubemaps.zip file to install properly formatted cubemaps.
Original address:
Prefix:
FO4Edit:
Updated on August 23:
Version 1.0.2
Added warning if original cubemap is not a cubemap.
The cubemaps in Fallout 4 need to all be saved in 128-sized, mipmapp, uncompressed DDS files with the appropriate cubemap flags, since all cubemaps are loaded by the game using texture arrays. Unfortunately, even Bethesda doesn't follow this rule, and the bug is such that you can use the same texture and if you launch the game enough times, eventually the cubemap will either work... or break... out of order. So you can install any random mod and you might find that now your cubemap is broken... or not... depending on the phase of the moon, how many nails you cut yesterday, the gravity of Jupiter on Saturn, or how many seconds have passed since your aunt's cousin's grandma sneezed.
This is a FO4Edit script that scans all textures you have installed, checks if it is a cubemap, and if so, compresses all textures into the correct format.
Usage:
Extract FixCubemaps.pas into the FO4Edit\Edit Scripts directory.
Start FO4Edit and load all mods.
Right-click on any mod in the left panel and select Apply Script...
In the Script drop-down menu, select FixCubemaps and click OK.
This script will scan all installed textures and find cubemaps and compress them into the correct format for you. This may take a few minutes depending on the number of textures you have installed.
Once completed, it will open File Explorer and go to the location where FixCubemaps.zip was generated in the FO4Edit\Edit Scripts\FixCubemaps directory.
Install the FixCubemaps.zip file as a mod using your favorite mod manager.
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Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.