Addicol (updated)

by perchik71·v1.7.1·Updated 2026-10-07

Integrated engine fixes for Fallout 4.

Screenshots 3 screenshots

About this mod Machine translation

Integrated engine fixes for Fallout 4.

Original address:

Prefix:

Address Library for F4SE Plugins:

Dear Modding UI (optional,):

FO4 BaseGame Plus DLC's All Facegens:

Tina De Luca and Doctor Penske FACE FIX:

Unofficial Fallout 4 Patch - UFO4P:

Microsoft Visual C++ Redistributable for Visual Studio 2022:

Updated on October 6th:

Version 1.7.1

Settings: Packages now come with automatically generated TOML configuration files.

ShaderReferenceEffectLifetime: When the shader magic effect is destroyed, remove the shader instead of keeping the effect alive.

SprintSpeedMult: Now disabled by default.

Updated on October 4th:

Version 1.7

Added "Local Map Rotation" module.

Added "Radio Silence" module [Experimental].

A new "Shader Reference Effect Lifespan" module has been added.

A new "Sprint Speed ​​Multi-part" module has been added.

Added in-game update log.

ControlSamplers: Fixed sampler lifecycle handling.

FullPrecisionDecals: Removed membrane vertex buffer switching, which caused single-frame screen flickering.

LibDeflate: Added optional stock, zlib, zlib-ng, ISA-L and hybrid decompression backends.

Load order: Skip blacklist entirely instead of deferring.

Loading interface: Removed requirement for high frame rate physics fixes.

MemoryManager: Voltek has been reworked, adding mimalloc, rpmalloc and stock alloc options.

Menu: Requires DearModdingUI 0.2.0. Facegen exceptions are acknowledged in dialog boxes for edit, discard and reload requests, and archived results are shown as notifications.

Lunar Rotation: Corrected the Moon's orbit, direction, daily rise time, and apparent size.

Settings: Generate inline TOML documents, save only non-default overrides, and use AddictolCustom.toml instead of Addictol.toml when present.

Telemetry: Added optional allocator and decompression operation profiles, as well as per-DLL CPU, memory and F4SE callback time attribution.

Other internal fixes and improvements.

Updated on September 9th:

Version 1.6

Added "AIProcess 3DUpdateFlag" module.

Added "armor-piercing" module

A new "Connected Ray Strike" module has been added.

Added "CosaveIO" module.

Added "Crafting Menu Fix" module.

Added "Full Precision Decals" module.

A new "High Resolution Local Map" module has been added.

Added "Magic Keyword Crash" module.

A new "Menu" module has been added.

Added "Moon Rotation" module.

Added "NPC life overflow repair" module.

Added "Process Icon" module.

A new "Sprint Stutter" module has been added.

Added "Water Jet Pack Repair" module.

Added support for DearModdingUI.

New and improved existing compatibility checks have been added.

Removed "RobCo Patch Cache" module.

ArchiveLimits: Fixed vanilla loading block patch.

ArchiveLimits: Added 1.11.240.0 support.

AudioSwitch: Rework AudioProxy into AudioSwitch (XAudio2.7).

ControlSamplers: Fixed rare startup crash.

Crash log: Added 0.240 PDB (~43K symbols).

CrashLogger: Updated .221 PDB (~43K symbols).

CrashLogger: Read AddicolCustom.toml override.

EscapeFreeze: Only releases locks orphaned by the terminated owner thread.

FasterWorkshop: Fixed an issue where ClearBuiltMap was never called.

Load order: Prevent plugins from being randomly fixed further.

Load order: Prevent kGameDataReady from freezing on larger load orders.

MagicEffectConditions: Cache game settings.

MemoryManager: Memory usage reduced.

MemoryManager: Fixes and improvements.

MaxPapyrusOps: Fixed script page Alloc Guard.

MaxStdIO: Set appropriate limits for vanilla.

PackageAllocateLocation: Fixed an AE-specific issue.

Telemetry: Redo the imager to telemetry.

Hue: Removed IsDLCMasterOrCCFile patch.

Other internal fixes and improvements.

Updated on July 25th:

Version 1.5.2

Various audio proxy improvements.

bAudioProxy is temporarily disabled by default.

Modified rolls for fellow shooters.

Updated on July 22nd:

Version 1.5

Added "Audio Agent" module.

A new "Climate Loads" module has been added.

Added "Companion Stray Bullets" module.

Added "Crash Removed References" module.

Added "HUD Message Queue" …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Addictol 1.7.1 84214 1.7.1 2026-10-06T15-35Z q0wM4yCAk.zip
File size
14.0 MiB