AlwaysFireWhileSprinting
Allows firing weapons while sprinting/sliding, with a sprint-to-fire fix for immediate fire and sprint resume.
模組介紹 作者原文
Always Fire While Sprinting
A BepInEx mod for Mycopunk that allows firing weapons while sprinting and sliding, with an optional sprint-to-fire fix
for immediate fire and proper sprint resume.
Features
- Fire While Sprinting — Allows weapons to fire during sprint.
- Fire While Sliding — Allows weapons to fire during slide.
- Sprint To Fire Fix (optional, off by default) — Removes delay when firing from sprint and restores sprint properly
when releasing fire.
Dependencies
- Mycopunk
- BepInEx Pack for Mycopunk 5.4.2403 or compatible
Installation (recommended)
- Install with a mod manager (e.g. r2modman or the App).
- The mod is placed in the correct directory automatically.
Manual installation
- Install BepInEx for Mycopunk if you have not already.
- Copy AlwaysFireWhileSprinting.dll into /BepInEx/plugins.
The mod loads automatically with BepInEx. Check the BepInEx log for a load confirmation message.
Configuration
Settings are in:
/BepInEx/config/sparroh.alwaysfirewhilesprinting.cfg
| Setting | Default | Description |
|--------------------------|---------|----------------------------------------------------------------------------------------------------------------|
| Can Fire While Sprinting | true | Allows firing weapons while sprinting. |
| Can Fire While Sliding | true | Allows firing weapons while sliding. |
| Sprint To Fire Fix | false | Enables the Sprint-to-Fire fix that allows immediate firing while sprinting and proper sprint resume behavior. |
Config changes are hot-reloaded while the game is running. Edit and save the.cfg file and the mod picks up the new
values without a restart. Fire-constraint options are re-applied to equipped weapons live.
Building
- Clone this repository.
- Open the solution in Visual Studio, Rider, or another C# IDE, or build from the command line:
dotnet build --configuration Release
- The output assembly is bin/Release/netstandard2.1/AlwaysFireWhileSprinting.dll.
Build requirements:.NET SDK (targeting netstandard2.1), game assemblies referenced by the project, and
BepInEx/Harmony references.
Help
- Mod not loading? Confirm BepInEx is installed correctly and check the BepInEx log for errors.
- Still can't fire while sprinting? Ensure the config options are enabled (changes apply live; no restart needed).
Authors
- Sparroh
License
This project is licensed under the MIT License — see the LICENSE file for details.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: