CrashContext
Better crash reports for VotV. Names the Blueprint that crashed the game with better context. Works on any UE4SS game.
About this mod Author’s original text
CrashContext
Better crash reports for UE4SS games.
When the game crashes, you normally get something useless like:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000000000000004c
This mod adds a report that tells you which Blueprint was running when it crashed, so you (or a mod author) can actually see what went wrong.
What you'll see
When the game crashes, a small window pops up showing:
- the type of crash
- the Blueprint function that was running
- where the full report was saved
Where the report is saved
Look in your UE4SS folder (next to UE4SS.log) for a file named:
CrashContext__.log
The details are also added to the bottom of UE4SS.log.
When you report a crash, send that file to the mod author. It tells them far more than a screenshot of the error.
Install
Install with a mod manager, or drop it in like any other UE4SS mod. Nothing to configure.
Notes
- It does not change the game. It only makes crashes easier to diagnose.
- The game's normal crash window still shows up too.
- Works on any UE4.27 game that uses UE4SS.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: