CrashContext

版本 v1.0.0·更新於 2026-07-10

Better crash reports for VotV. Names the Blueprint that crashed the game with better context. Works on any UE4SS game.

模組介紹 作者原文

CrashContext

Better crash reports for UE4SS games.

When the game crashes, you normally get something useless like:

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000000000000004c

This mod adds a report that tells you which Blueprint was running when it crashed, so you (or a mod author) can actually see what went wrong.

What you'll see

When the game crashes, a small window pops up showing:

  • the type of crash
  • the Blueprint function that was running
  • where the full report was saved

Where the report is saved

Look in your UE4SS folder (next to UE4SS.log) for a file named:

CrashContext__.log

The details are also added to the bottom of UE4SS.log.

When you report a crash, send that file to the mod author. It tells them far more than a screenshot of the error.

Install

Install with a mod manager, or drop it in like any other UE4SS mod. Nothing to configure.

Notes

  • It does not change the game. It only makes crashes easier to diagnose.
  • The game's normal crash window still shows up too.
  • Works on any UE4.27 game that uses UE4SS.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

unreal_shimloader

檔案與校驗

檔案名稱
CrashContext-1.0.0.zip
檔案大小
49.2 KiB