ValheimVRM

v1.0.2·Updated 2024-08-04

I'm not the creator of this mod. All credits go to aMidnightNova fork.

About this mod Author’s original text

Fork of the original ValheimVRM by aMidnightNOVA

Installation

  • Install the mod throught mod manager.
  • Get a 3D.VRM model an place it in ''\DataFolder\Valheim\profiles\\ValheimVRM'' (character model and in-game player character should have the same name)
  • make a.txt file named 'settings_.txt' and place it in the same folder as the VRM file.
  • paste the following into the txt and edit to your liking: (There is an example of it inside the ValheimVRM folder)

Config

//--- Player size settings ---//

// VRM model scale

ModelScale=1.1

// Y-coordinate offset of the model

ModelOffsetY=0

// Player collider height

PlayerHeight=1.85

// Player collider radius

PlayerRadius=0.5

// Nice for smol characters, so they could sit on the edge and do not clip in chairs

SittingOnChairOffset=(0, 0, 0)

// Offset when sitting on throne

SittingOnThroneOffset=(0, 0, 0)

// Offset when sitting in a ship

SittingOnShipOffset=(0, 0, 0)

// Offset when holding the mast

HoldingMastOffset=(0, 0, 0)

// Offset when standing on a ship front

HoldingDragonOffset=(0, 0, 0)

// Use this to offset yourself when you're sitting on the ground

SittingIdleOffset=(0, 0, 0)

// Use that if your smol character stuck in air while sleeping

SleepingOffset=(0, 0, 0)

//--- Equipment transformation ---//

// Offset of the equipment position of the right hand

RightHandItemPos=(0, 0, 0)

// Offset of the equipment position of the left hand

LeftHandItemPos=(0, 0, 0)

// Offset of back item position of the right hand. (+Y is forward, +Z is down, +X is right)

//right back items(when you press R)

RightHandBackItemPos=(0, 0, 0)

KnifeSidePos=(0, 0, 0)

KnifeSideRot=(0, 0, 0)

StaffPos=(0, 0, 0)

StaffRot=(0, 0, 0)

// Offset of back item position of the left hand. (+Y is forward, +Z is down, +X is right)

//left back items(when you press R)

LeftHandBackItemPos=(0, 0, 0)

BowBackPos=(0, 0, 0)

StaffSkeletonPos=(0, 0, 0)

//--- Misc ---//

// VRM model brightness

ModelBrightness=0.8

// This will process and turn textures into standard textures. it will take some time, like 20 seconds or so if your avatar has a lot of textures.

// cannot be used at the same time as UseMToonShader, and will override the UseMToonShader setting

AttemptTextureFix=true

// Adjust the camera position to the height of the VRM model

FixCameraHeight=true

// Use the MToon shader

// If you want to use it, set "SSAO" to Off in the graphics settings

UseMToonShader=false

// Make the player fade out when the camera gets close

// It is recommended to disable it on smol characters

EnablePlayerFade=true

// Can we send this vrm to other players

// Currently unsupported

AllowShare=true

//--- SpringBone settings ---//

// Stiffness scale of SpringBone

SpringBoneStiffness=1.0

// Gravity strength scale of SpringBone

SpringBoneGravityPower=1.0

//--- Scaling ---//

// Scale for the equipment in hands

EquipmentScale=1.0

// Scale for the interaction distance

InteractionDistanceScale=1.0

// Scale for attack distance

AttackDistanceScale=1.0

// Depth on which your character starts swiming

SwimDepthScale=1.0

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
ValheimVRM-1.0.2.zip
File size
4.5 MiB