SealantTool

v0.3.1·Updated 2026-10-11

Water seal building pieces with the Sealer so rain no longer wears them down. Sealed floors, stairs and corewood act as roofs.

Screenshots 5 screenshots

About this mod Author’s original text

Sealant Tool

This mod provides an alternative solution to prevent rain weathering by providing the capability to waterproof tiles with a sealant.

Basis

I always found it annoying that in order to avoid degraded wood you had to find a way to place specific roof tiles over objects.

Often I wanted to use wooden floors as unroofed balconies or stairs as windows but the constant need to repair the tiles below was frustrating.

However, Valheim's brutalist philosophy is an appealing part of the gameplay and as such, a 'lore accurate' way to solve the problem was important.

The solution is a water sealant combined with a sealant tool, inspired by the [historical viking approach][massprodtar], utilizing a [pine tar sealant][roskildesealant] for [waterproofing their ships][roskildesealant].

It also fits nicely into the swamp's tier in the progression where you really get to learn the pain of rain.

[roskildesealant]:

[massprodtar]:

The items

| | Item | What it does |

|:--|:--|:--|

| | Water Sealant | Makes a building piece waterproof. Ferment a Water Sealant Base (4 Resin + 2 Guck, at the Mead Ketill) and one base becomes 6 sealant. |

| | Sealer | The tool. Craft it at a forge (level 2) from 2 Wood and 1 Iron. |

Use

  • Make Water Sealant Base at the Mead Ketill from 4 Resin + 2 Guck, then ferment it: one base becomes 6 Water Sealant.
  • Craft the Sealer at a forge (level 2): 2 Wood, 1 Iron.
  • Equip the Sealer, open its menu (right-click) and pick Water Seal or Strip.
  • Aim at a building piece and use the Sealer.
  • Water Seal stops rain and water damage on the piece. It uses one Water Sealant.
  • Sealed floors, stairs and corewood also count as roofs for whatever is below them.
  • Strip removes a piece's sealant. The sealant is not refunded.
  • While the Sealer is equipped, unsealed pieces that are viable for sealing glow grey, while the water sealed pieces glow cyan.
  • Sealed pieces count for shelter

Two shelters in the swamp rain, at 20x speed. The roof of the right one is water sealed.

Only player-built Hammer pieces that take rain damage can be sealed.

A piece holds one sealant at a time. Sealing follows the same rules as repairing: the piece's crafting station must be in range, and wards apply.

Multiplayer

Every player and the server need the mod. The server checks every seal against the world save.

Configuration

BepInEx/config/SealantTool.cfg. The list of pieces that act as roofs is set by the server.

The highlight colors are per player.

Install and Requirements

  • BepInExPack_Valheim
  • Jötunn

Use a mod manager (r2modman, Gale or Mod Manager). It installs BepInEx and Jotunn for you.

AI Disclosure

This mod was made in part by utilizing Anthropic's Claude Opus 5.5.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

ValheimModding-Jotunndenikson-BepInExPack_Valheim

File & checksum

Filename
SealantTool-0.3.1.zip
File size
61.6 KiB