SakeysSpawnThatconfigforNIGHTspawn

v1.0.2·Updated 2026-09-10

A Spawn That config file that disables nighttime spawns such as Seekers. Changes for Valheim 1.0.

About this mod Machine translation

Sakey's Spawn that config for NIGHT Spawn

English

I REALLY Hate Seekers...!

I'm totally fine with skeletons and shamans spawning. They're not a big deal at all, and I can handle them easily.

However, if flying mobs with that kind of damage output, like Seekers, start appearing all the way inside my carefully built main base, that's seriously not okay.

Please, for the love of Odin, leave me alone.

This is a Spawn That config file designed to disable high-damage nighttime spawns from the mid-game onward.

・Nighttime Fuling spawns outside the Plains after defeating Yagluth

・Nighttime Seeker, Seeker Soldier, and Tick spawns outside the Mistlands after defeating the Queen

・Nighttime Charred Soldier spawns outside the Ashlands after defeating Fader

These are the spawns that this config disables.

This is specifically intended to disable the post-Goblin nighttime spawns, which can cause significant damage to buildings, so nighttime spawns after defeating the bosses of the Swamp and Black Forest biomes are not included.

Deep North Fimbulvinter-related spawns are also not included.

Changes

・Updated the spawn IDs that had changed due to the Valheim 1.0 update.

・Added the nighttime spawns across all biomes after defeating the Deep North boss to the disabled settings.

【Installation】

・First, install "SpawnThat", launch the game, enter a world, leave it running for just a few seconds, and then exit.

・Go to steamapp/common/Valheim/BepInEx/config* and copy the file "spawn_that.world_spawners_advanced.cfg" from the extracted ZIP folder into it.

・You will receive a warning that a file with the same name already exists, so select "Replace the file."

【Notes / Additional Information】

※SpawnThat works by specifying the spawn ID assigned to each monster and overriding the game's own settings through the config, so changing the contents of this file may cause the settings to stop working!

※The monsters that normally spawn in their native biomes and the versions that begin spawning across all biomes at night after defeating a boss have separate spawn IDs internally, so they are treated as separate spawn entries even when they are the same monster. Therefore, installing this config will not remove Seekers spawning in the Mistlands, Charred Soldiers spawning in the Ashlands, or other monsters spawning within their native biomes.

(It is possible to completely disable those as well... but that requires a separate configuration.)*

Japanese

シーカーが看すぎる…!

The bones are full and the bones are full.

だけど、シーカーのようなあんなfirepowerでflyingするモブがThe base of り込んだメインの is now れたらシャレにならない.

ガチでkan弁してdesire しい.

Spawn that firepower from mid-game to high at night.

・The night surge outside the plains after the ヤグルス crusade

・のミストランドでのシーカー, シーカーの兵, and ティックの夜风き

・After Fader’s subjugation, the night rush of the warrior outside the black scorch

The above is the result of the surge.

あくまでBuilding damageが大きいゴブリン下注の surgeき恗なので、 After the marsh バイオームとフォレストのボス crusade, the surging water contained めていません.

またDeepNorthのFimblvinter related のスポーンは有めていません.

Change the point

・Valheim 1.0 アプデに合ってスポーンIDが変 Update されていたのでUpdateしました.

・Added a set of invalid settings for the night surge of DeepNorth after the crusade of Deep North.

【Import method】

・まずは『SpawnThat』をIntroduce and start, and start and finish in a few seconds.

・steamapp/common/Valheim/BepInEx/configに、ZIPファイル Thawしたフォルダ内にあるファイル「spawn\_that.world\_spawners\_advanced.cfg」をコピーして片り发けてください.

・The same name as the former のファイルがあるというWarningが出るので『ファイルを putきchangeえる》を选択.

【Note・Supplementary】

※SpawnThatはeachモンスターごとにcutり悉れたスポーンIDをspecifiedしconfigでsettingを自ら上书きする士组みのMODですので、ファイルcontentを変 Updatedすると invalidになるrisk険があります!

※Normally バイオームに成いているものと, ボス曰后に夜に全バイオームにスポーンするようになる分は、ゲーム内のスポーンIDが比々にSETされており、 Same モンスターでもbie枠です.なのでこのコンフィグを入れてもミストランドでスポーンするシーカー、あるいはアッシュランドでスno soldierーンする分のモンスターが出えることはありません.

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Sakey's SpawnThat Config for NIGHT Spawns

I h …

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimASharpPen-Spawn_That

File & checksum

Filename
SakeysSpawnThatconfigforNIGHTspawn-1.0.2.zip
File size
87.9 KiB