RecipeModifier

v1.1.0·Updated 2021-02-26

Modify the resource cost for craft a specific type of items.

About this mod Author’s original text

# RecipeModifier

Modify the resource cost for craft a specific type of items. You can modify `double` value from config files what ever you want.

Plugin will round the number back to `int`, before passing it to the game.

You can use this to make the game harder or easier.

Manual Installation

  • Install the BepInExPack Valheim
  • Download latest `RecipeModifier.dll by clicking Manual Download > Extract ZIP file > You only need dll from it`
  • Move the DLL to plugins folder into `\Bepinex\plugins`

Config

Config file `dev.exel80.recipemodifier is inside the config folder \Bepinex\config` and will be automatically generated after the first time launching the plugin.

Changing value under `1.0` will reduce the amount of resource you need to craft it, and vice versa. If AllowResourceCostUnderOne is false, resource cost will not go under 1

Settings file was created by plugin RecipeModifier v1.1.0

Plugin GUID: dev.exel80.recipemodifier

[General]

Allow resource cost be under one after multiplying

true = Resource cost can go 0

false = Resource cost will be 1 or higher

Setting type: Boolean

Default value: false

AllowResourceCostUnderOne = false

[RecipeMultiplier]

None recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

None = 1.5

Material recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Material = 1.5

Consumable recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Consumable = 1.5

OneHandedWeapon recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

OneHandedWeapon = 1.5

Bow recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Bow = 1.5

Shield recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Shield = 1.5

Helmet recipe(s) resource multiplier

Setting type: Double

Default value: 2

Helmet = 2

Chest recipe(s) resource multiplier

Setting type: Double

Default value: 2

Chest = 2

Ammo recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Ammo = 1.5

Customization recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Customization = 1.5

Legs recipe(s) resource multiplier

Setting type: Double

Default value: 2

Legs = 2

Hands recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Hands = 1.5

Trophie recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Trophie = 1.5

TwoHandedWeapon recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

TwoHandedWeapon = 1.5

Torch recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Torch = 1.5

Misc recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Misc = 1.5

Shoulder recipe(s) resource multiplier

Setting type: Double

Default value: 2

Shoulder = 2

Utility recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Utility = 1.5

Tool recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Tool = 1.5

Attach_Atgeir recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Attach_Atgeir = 1.5

Changelog

1.1.0 - Added new config (AllowResourceCostUnderOne) and with it new feature (Thank you Teok#0001 for your suggestion)

1.0.0 - Initial release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
RecipeModifier-1.1.0.zip
File size
51.6 KiB