RecipeModifier

版本 v1.1.0·更新於 2021-02-26

Modify the resource cost for craft a specific type of items.

模組介紹 作者原文

# RecipeModifier

Modify the resource cost for craft a specific type of items. You can modify `double` value from config files what ever you want.

Plugin will round the number back to `int`, before passing it to the game.

You can use this to make the game harder or easier.

Manual Installation

  • Install the BepInExPack Valheim
  • Download latest `RecipeModifier.dll by clicking Manual Download > Extract ZIP file > You only need dll from it`
  • Move the DLL to plugins folder into `\Bepinex\plugins`

Config

Config file `dev.exel80.recipemodifier is inside the config folder \Bepinex\config` and will be automatically generated after the first time launching the plugin.

Changing value under `1.0` will reduce the amount of resource you need to craft it, and vice versa. If AllowResourceCostUnderOne is false, resource cost will not go under 1

Settings file was created by plugin RecipeModifier v1.1.0

Plugin GUID: dev.exel80.recipemodifier

[General]

Allow resource cost be under one after multiplying

true = Resource cost can go 0

false = Resource cost will be 1 or higher

Setting type: Boolean

Default value: false

AllowResourceCostUnderOne = false

[RecipeMultiplier]

None recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

None = 1.5

Material recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Material = 1.5

Consumable recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Consumable = 1.5

OneHandedWeapon recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

OneHandedWeapon = 1.5

Bow recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Bow = 1.5

Shield recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Shield = 1.5

Helmet recipe(s) resource multiplier

Setting type: Double

Default value: 2

Helmet = 2

Chest recipe(s) resource multiplier

Setting type: Double

Default value: 2

Chest = 2

Ammo recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Ammo = 1.5

Customization recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Customization = 1.5

Legs recipe(s) resource multiplier

Setting type: Double

Default value: 2

Legs = 2

Hands recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Hands = 1.5

Trophie recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Trophie = 1.5

TwoHandedWeapon recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

TwoHandedWeapon = 1.5

Torch recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Torch = 1.5

Misc recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Misc = 1.5

Shoulder recipe(s) resource multiplier

Setting type: Double

Default value: 2

Shoulder = 2

Utility recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Utility = 1.5

Tool recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Tool = 1.5

Attach_Atgeir recipe(s) resource multiplier

Setting type: Double

Default value: 1.5

Attach_Atgeir = 1.5

Changelog

1.1.0 - Added new config (AllowResourceCostUnderOne) and with it new feature (Thank you Teok#0001 for your suggestion)

1.0.0 - Initial release

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
RecipeModifier-1.1.0.zip
檔案大小
51.6 KiB