RecipeModifier
Modify the resource cost for craft a specific type of items.
模組介紹 作者原文
# RecipeModifier
Modify the resource cost for craft a specific type of items. You can modify `double` value from config files what ever you want.
Plugin will round the number back to `int`, before passing it to the game.
You can use this to make the game harder or easier.
Manual Installation
- Install the BepInExPack Valheim
- Download latest `RecipeModifier.dll by clicking Manual Download > Extract ZIP file > You only need dll from it`
- Move the DLL to plugins folder into `\Bepinex\plugins`
Config
Config file `dev.exel80.recipemodifier is inside the config folder \Bepinex\config` and will be automatically generated after the first time launching the plugin.
Changing value under `1.0` will reduce the amount of resource you need to craft it, and vice versa. If AllowResourceCostUnderOne is false, resource cost will not go under 1
Settings file was created by plugin RecipeModifier v1.1.0
Plugin GUID: dev.exel80.recipemodifier
[General]
Allow resource cost be under one after multiplying
true = Resource cost can go 0
false = Resource cost will be 1 or higher
Setting type: Boolean
Default value: false
AllowResourceCostUnderOne = false
[RecipeMultiplier]
None recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
None = 1.5
Material recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
Material = 1.5
Consumable recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
Consumable = 1.5
OneHandedWeapon recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
OneHandedWeapon = 1.5
Bow recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
Bow = 1.5
Shield recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
Shield = 1.5
Helmet recipe(s) resource multiplier
Setting type: Double
Default value: 2
Helmet = 2
Chest recipe(s) resource multiplier
Setting type: Double
Default value: 2
Chest = 2
Ammo recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
Ammo = 1.5
Customization recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
Customization = 1.5
Legs recipe(s) resource multiplier
Setting type: Double
Default value: 2
Legs = 2
Hands recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
Hands = 1.5
Trophie recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
Trophie = 1.5
TwoHandedWeapon recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
TwoHandedWeapon = 1.5
Torch recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
Torch = 1.5
Misc recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
Misc = 1.5
Shoulder recipe(s) resource multiplier
Setting type: Double
Default value: 2
Shoulder = 2
Utility recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
Utility = 1.5
Tool recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
Tool = 1.5
Attach_Atgeir recipe(s) resource multiplier
Setting type: Double
Default value: 1.5
Attach_Atgeir = 1.5
Changelog
1.1.0 - Added new config (AllowResourceCostUnderOne) and with it new feature (Thank you Teok#0001 for your suggestion)
1.0.0 - Initial release
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: