NearbyCrafting
Craft, build, and mass quick-deposit using nearby player-built containers.
About this mod Author’s original text
Nearby Crafting
Nearby Crafting lets you craft and build using materials stored in nearby player-built containers, so you do not need to move resources into your inventory first.
Features
- Craft using materials from nearby eligible containers.
- Build using materials from nearby eligible containers.
- Mass Quick Deposit sends matching inventory items to nearby chests with one configurable hotkey.
- Quick Deposit can be enabled or disabled independently from Nearby Crafting.
- Containers are processed nearest-first.
- Supports configurable container range and player-built/moving-container filters.
- Includes compatibility support for BalrondConstructions storage layouts.
Mass Quick Deposit
Press the configured hotkey to deposit matching items into eligible nearby chests. An item is only deposited into a chest that already contains that item type. If one matching chest cannot accept the full amount, the remaining items can continue to another matching chest.
A HUD message reports how many items were deposited and how many chests received items.
Default settings:
[Quick Deposit]
Enabled = true
Hotkey = F6
Both settings can be changed through the BepInEx configuration file or a compatible mod-config interface.
Configuration
Nearby Crafting includes options for:
- Enabling or disabling the mod.
- Enabling or disabling nearby-resource building.
- Changing the nearby-container range.
- Ignoring moving containers.
- Requiring containers to be player-built.
- Enabling or disabling the crafting requirement indicator fix.
- Enabling or disabling Mass Quick Deposit.
- Changing the Mass Quick Deposit hotkey.
- BalrondConstructions compatibility.
- Debug logging.
The configuration file is generated at:
BepInEx/config/com.mikeg.valheim.nearbycrafting.cfg
Installation
Mod manager
Install Nearby Crafting with a -compatible mod manager.
Manual
Install BepInExPack for Valheim, then place NearbyCrafting.dll in:
BepInEx/plugins/NearbyCrafting/
Notes
Nearby Crafting uses Valheim's recipe requirement logic so conditional recipe requirements introduced in Valheim 1.0 are handled correctly. Resource consumption can be split between the player's inventory and multiple eligible nearby containers.
For troubleshooting, enable debug logging in the mod configuration and check the BepInEx log.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: