NearbyCrafting
Craft, build, and mass quick-deposit using nearby player-built containers.
模組介紹 作者原文
Nearby Crafting
Nearby Crafting lets you craft and build using materials stored in nearby player-built containers, so you do not need to move resources into your inventory first.
Features
- Craft using materials from nearby eligible containers.
- Build using materials from nearby eligible containers.
- Mass Quick Deposit sends matching inventory items to nearby chests with one configurable hotkey.
- Quick Deposit can be enabled or disabled independently from Nearby Crafting.
- Containers are processed nearest-first.
- Supports configurable container range and player-built/moving-container filters.
- Includes compatibility support for BalrondConstructions storage layouts.
Mass Quick Deposit
Press the configured hotkey to deposit matching items into eligible nearby chests. An item is only deposited into a chest that already contains that item type. If one matching chest cannot accept the full amount, the remaining items can continue to another matching chest.
A HUD message reports how many items were deposited and how many chests received items.
Default settings:
[Quick Deposit]
Enabled = true
Hotkey = F6
Both settings can be changed through the BepInEx configuration file or a compatible mod-config interface.
Configuration
Nearby Crafting includes options for:
- Enabling or disabling the mod.
- Enabling or disabling nearby-resource building.
- Changing the nearby-container range.
- Ignoring moving containers.
- Requiring containers to be player-built.
- Enabling or disabling the crafting requirement indicator fix.
- Enabling or disabling Mass Quick Deposit.
- Changing the Mass Quick Deposit hotkey.
- BalrondConstructions compatibility.
- Debug logging.
The configuration file is generated at:
BepInEx/config/com.mikeg.valheim.nearbycrafting.cfg
Installation
Mod manager
Install Nearby Crafting with a -compatible mod manager.
Manual
Install BepInExPack for Valheim, then place NearbyCrafting.dll in:
BepInEx/plugins/NearbyCrafting/
Notes
Nearby Crafting uses Valheim's recipe requirement logic so conditional recipe requirements introduced in Valheim 1.0 are handled correctly. Resource consumption can be split between the player's inventory and multiple eligible nearby containers.
For troubleshooting, enable debug logging in the mod configuration and check the BepInEx log.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: