More World Locations AIO

v5.2.0·Updated 2026-10-09

Adds 190 new POI locations including dungeons, traders, ports and much more to enhance Valheim's world exploration.

Screenshots 8 screenshots

About this mod Author’s original text

More World Locations

This mod massively enhances the world exploration component of Valheim by adding 190 new POI locations across all biomes, including 188 custom locations and 2 procedurally generated dungeons.

Features

  • Adds 188 custom locations across all biomes. Each spawns up to 20 times.
  • Adds 2 procedurally generated dungeons, one in Black Forest and one in Swamp.
  • Adds Shipping Port locations to ship items and teleport between other discovered shipping port locations.
  • Adds Shrines that provide temporary buffs with randomized effects and durations.
  • Adds Waystones that mark dungeon locations on the map or reveal unexplored map area.
  • Adds Trader NPCs across multiple biomes that sell unique items including Blacksmith Stones and Skill Books.
  • Adds Trainer NPCs across multiple biomes that sell Skill Books for character progression.
  • Adds custom lore and unique events to 2 locations.
  • Location spawn quantities are configurable via YAML (warpalicious.More_World_Locations_LocationConfigs.yml in the BepInEx config folder). Customize how many of each location spawns in the world.
  • Feature toggle configs allow you to disable shipping ports, traders, trainers, shrines, and waystones individually.
  • Improved asset loading performance via Valheim SoftReferenceableAssets system to significantly improve client RAM usage. The assetBundle and assetBundleManifest files are shipped as separate files and they must be included.
  • Anonymous analytics to help improve the mod (opt-out available in config).

Location Previews

Adds 31 locations to the Meadows.

Adds 41 locations to the Blackforest.

Adds 37 locations to the Swamp.

Adds 22 locations to the Mountain.

Adds 23 locations to the Plains.

Adds 23 locations to the Mistlands.

Adds 7 locations to the Ashlands.

Shipping Ports

Shipping Ports are special coastal locations that introduce an item logistics system to Valheim. Six port locations spawn along coastlines in the Meadows, Black Forest, Swamp, Plains, Mistlands, and Ashlands biomes.

Discovering Ports: Each port is staffed by an NPC dockmaster. You must interact with the NPC to discover the port and add it to your network. Only discovered ports can be used as shipping destinations.

Sending Shipments:

  • Purchase a shipping manifest (functions as a chest) from the port NPC.
  • Fill the manifest with the items you want to ship.
  • Select a destination from your list of discovered ports.
  • Pay the shipping cost in the configured currency (coins by default).

Transit & Expiration:

  • Shipments take time to arrive based on distance. The default rate is 2 seconds per meter (configurable). Transit time uses in-game time, not real-world time.
  • Shipments expire after 1 hour of in-game time if not collected. Expiration is configurable and can be disabled entirely.

Teleportation: Ports also support teleporting players between discovered ports. Teleport costs scale with distance. This feature is disabled by default and must be enabled in the config.

Configuration: All port settings (transit time, currency, expiration, teleport costs) are server-synced and configurable. The ports feature can be disabled entirely in the config if you just want the base locations. Port data is stored in a folder titled MWL_Ports in the BepInEx/Configs folder.

Shrines

Shrines are interactive objects that can appear inside MWL locations. They use the vanilla Ward prefab as their model (temporarily until a custom model is available).

Spawning: Shrines only appear in specific eligible locations. When a location supports shrines, each instance of that location has a 5% chance to contain one. This means shrines are rare finds and no two worlds will have them in the same places.

Activation & Buffs:

  • Interact with a Shrine to activate it and receive a temporary buff that applies to all players within a 5m radius.
  • Buff duration is randomized: 5 min, 10 min, 20 min, or 30 min.
  • Each shrine's buff is randomized with 1 to 4 effects (more effects be

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

ValheimModding-YamlDotNetValheimModding-JsonDotNETValheimModding-Jotunndenikson-BepInExPack_Valheim

File & checksum

Filename
More_World_Locations_AIO-5.2.0.zip
File size
259.6 MiB