More World Locations AIO
Adds 190 new POI locations including dungeons, traders, ports and much more to enhance Valheim's world exploration.
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模組介紹 作者原文
More World Locations
This mod massively enhances the world exploration component of Valheim by adding 190 new POI locations across all biomes, including 188 custom locations and 2 procedurally generated dungeons.
Features
- Adds 188 custom locations across all biomes. Each spawns up to 20 times.
- Adds 2 procedurally generated dungeons, one in Black Forest and one in Swamp.
- Adds Shipping Port locations to ship items and teleport between other discovered shipping port locations.
- Adds Shrines that provide temporary buffs with randomized effects and durations.
- Adds Waystones that mark dungeon locations on the map or reveal unexplored map area.
- Adds Trader NPCs across multiple biomes that sell unique items including Blacksmith Stones and Skill Books.
- Adds Trainer NPCs across multiple biomes that sell Skill Books for character progression.
- Adds custom lore and unique events to 2 locations.
- Location spawn quantities are configurable via YAML (warpalicious.More_World_Locations_LocationConfigs.yml in the BepInEx config folder). Customize how many of each location spawns in the world.
- Feature toggle configs allow you to disable shipping ports, traders, trainers, shrines, and waystones individually.
- Improved asset loading performance via Valheim SoftReferenceableAssets system to significantly improve client RAM usage. The assetBundle and assetBundleManifest files are shipped as separate files and they must be included.
- Anonymous analytics to help improve the mod (opt-out available in config).
Location Previews
Adds 31 locations to the Meadows.
Adds 41 locations to the Blackforest.
Adds 37 locations to the Swamp.
Adds 22 locations to the Mountain.
Adds 23 locations to the Plains.
Adds 23 locations to the Mistlands.
Adds 7 locations to the Ashlands.
Shipping Ports
Shipping Ports are special coastal locations that introduce an item logistics system to Valheim. Six port locations spawn along coastlines in the Meadows, Black Forest, Swamp, Plains, Mistlands, and Ashlands biomes.
Discovering Ports: Each port is staffed by an NPC dockmaster. You must interact with the NPC to discover the port and add it to your network. Only discovered ports can be used as shipping destinations.
Sending Shipments:
- Purchase a shipping manifest (functions as a chest) from the port NPC.
- Fill the manifest with the items you want to ship.
- Select a destination from your list of discovered ports.
- Pay the shipping cost in the configured currency (coins by default).
Transit & Expiration:
- Shipments take time to arrive based on distance. The default rate is 2 seconds per meter (configurable). Transit time uses in-game time, not real-world time.
- Shipments expire after 1 hour of in-game time if not collected. Expiration is configurable and can be disabled entirely.
Teleportation: Ports also support teleporting players between discovered ports. Teleport costs scale with distance. This feature is disabled by default and must be enabled in the config.
Configuration: All port settings (transit time, currency, expiration, teleport costs) are server-synced and configurable. The ports feature can be disabled entirely in the config if you just want the base locations. Port data is stored in a folder titled MWL_Ports in the BepInEx/Configs folder.
Shrines
Shrines are interactive objects that can appear inside MWL locations. They use the vanilla Ward prefab as their model (temporarily until a custom model is available).
Spawning: Shrines only appear in specific eligible locations. When a location supports shrines, each instance of that location has a 5% chance to contain one. This means shrines are rare finds and no two worlds will have them in the same places.
Activation & Buffs:
- Interact with a Shrine to activate it and receive a temporary buff that applies to all players within a 5m radius.
- Buff duration is randomized: 5 min, 10 min, 20 min, or 30 min.
- Each shrine's buff is randomized with 1 to 4 effects (more effects be
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: