epicloot localization chinese

v0.8.3·Updated 2025-05-21

Simplified and Traditional Chinese Chinese patch for Epicloot mod

About this mod Machine translation

Chinese localization for Epic Loot - EpicLoot simplified and traditional Chinese patch

All credits belong to original Author Team (original author contact information):

Author: RandyKnapp\

Source: Github\

Patreon: patreon.com/randyknapp\

Discord: RandyKnapp's Mod Community\

Patch notes: Github Patchnotes

Installation - installation method

My own localization for EpicLoot mod, DeepL API were used for initial translation, then rests were done by myself.\

Installation -> copy Chinese.json or Chinese_Trad.json to...\Valheim\profiles\Default\BepInEx\config\EpicLoot\localizations

I translated most of the mod text of EpicLoot according to my own simplified Chinese style. Since the text volume is relatively large, I first used DeepL to translate most of the text and then polished it manually. Finally, I used python to convert an additional traditional Chinese version. \

There is a low probability that there will be strange AI translations that I missed, as long as the English text included in the source text file has been translated into Chinese, and the original text file English.json is attached for reference.

Installation->Copy Chinese.json or Chinese_Trad.json to...\Valheim\profiles\Default\BepInEx\config\EpicLoot\localizations

*Fixed issue with potential bounty targets having incorrect follower names. \

*Attempted to Chineseize all Nordic enemy names based on semantics or pronunciation, and modified some translations and polishes. \

*Fixed the problem that the previous translation would cause errors in generating item names. It should now be displayed normally. \

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-JotunnValheimModding-JsonDotNETRandyKnapp-EpicLoot

File & checksum

Filename
epicloot_localization_chinese-0.8.3.zip
File size
217.4 KiB