Artificer
Summon temporary contraptions with reusable packs and four biome-tier armour sets.
About this mod Author’s original text
Artificer
Summon temporary contraptions with reusable packs and progress through four Artificer armour sets. Craft the packs and armour at the artisan table. Each pack consumes Eitr and stamina when deployed; the pack itself remains in your inventory. Aim at terrain or a building within 5 metres and attack to deploy.
Armour
Wear all three pieces of one Artificer tier to unlock its packs and every earlier pack. Mixed sets do not count. Every complete set grants +50 maximum Eitr and +50% Eitr regeneration.
| Set | Biome | Packs unlocked | Crossbow reload speed |
| --- | --- | --- | --- |
| Tinker's Leathers | Plains | Trap, twig | — |
| Runewright's Gear | Mistlands | Ballista and earlier | +20% |
| Cinderwright's Gear | Ashlands | Shield and earlier | +40% |
| Stormwright's Gear | Deep North | Obliterator and earlier | +60% |
The trap always deals 75 base damage and staggers; the twig deals 50 base damage without staggering. Armour does not increase any contraption damage. Crossbow reload bonuses apply to all crossbows while the complete set is worn.
The armour has distinct biome headgear and trousers with a matching recoloured harvest tunic. Its base protection follows Lox Fur in the Plains, 22 per piece in the Mistlands, Ask in the Ashlands, and Vanguard in the Deep North. The armour upgrades according to the corresponding biome pieces. The obliterator's blast remains 2,000 damage regardless of the set bonus.
Contraption packs
| Pack | Eitr | Base stamina | Duration | Behaviour |
| --- | ---: | ---: | ---: | --- |
| Trap | 25 | 12 | 3 minutes | Arms on placement, deals 75 pierce damage, staggers and triggers once. |
| Twig | 50 | 14 | 1 minute | Attacks hostile creatures for 50 base pierce damage without staggering. |
| Ballista | 75 | 16 | 1 minute | Tracks and fires at hostile creatures without ammunition. |
| Shield generator | 100 | 18 | 30 seconds | Creates a protective dome; one per player. |
| Obliterator | 125 | 20 | 10-second charge | Warns nearby players, then blasts everything nearby and leaves a small crater. |
Contraptions expire without dropping materials. They cannot be destroyed by damage. The obliterator blast also damages players, pets, buildings and trees. Hover over a contraption to see its remaining time; press E to dismiss a dismissible contraption. The obliterator cannot be dismissed.
Artificer Crossbow
Craft at the artisan table using 20 black metal, 15 linen thread, 20 fine wood and 10 iron. Uses the arbalest model, fires regular crossbow bolts and has 150 base pierce damage.
Requirements
- Valheim 1.0
- BepInExPack Valheim
- Jötunn
- All players and the server must install the same version of Artificer.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: