CustomNames

v1.0.0·Updated 2026-07-08

Change the names of local players in Ultimate Chicken Horse [Only Online]

About this mod Author’s original text

UCH Custom Names

A quick-and-dirty mod for Ultimate Chicken Horse that lets you rename local players.

Built with AI assistance because I had a silly need and didn't want to spend time on a proper UI.

Why?

I wanted my local players to have different names in the lobby.

This mod does exactly that – nothing more, nothing fancy.

Features

  • Press F5 in-game to open a simple menu.
  • Lists all local players (detected dynamically, no hardcoded limit).
  • Change any player's name – it updates immediately for everyone in the lobby.
  • Names are automatically saved (via PlayerPrefs) and reapplied when players rejoin.
  • A custom cursor appears while the menu is open (because the game hides the default one).

Installation

  • Download the CustomNames.dll from the Release folder (or compile it yourself).
  • Drop it into your BepInEx/plugins folder.
  • Launch Ultimate Chicken Horse.

Usage

  • Get into any online lobby.
  • Press F5 to open the menu.
  • Click on a player (P1, P2, etc.) or use arrow keys to select.
  • Type a new name in the text field.
  • Click APPLY to change it immediately, or SAVE to store it for future sessions.

Requirements

  • BepInEx 5.x or later.

Notes

  • This is a quick hack, not a polished mod. It works, but the UI is basic.
  • No game files are modified – it only uses existing network commands.

License

Do whatever you want with it.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
CustomNames-1.0.0.zip
File size
38.0 KiB