CustomNames
Change the names of local players in Ultimate Chicken Horse [Only Online]
模組介紹 作者原文
UCH Custom Names
A quick-and-dirty mod for Ultimate Chicken Horse that lets you rename local players.
Built with AI assistance because I had a silly need and didn't want to spend time on a proper UI.
Why?
I wanted my local players to have different names in the lobby.
This mod does exactly that – nothing more, nothing fancy.
Features
- Press F5 in-game to open a simple menu.
- Lists all local players (detected dynamically, no hardcoded limit).
- Change any player's name – it updates immediately for everyone in the lobby.
- Names are automatically saved (via PlayerPrefs) and reapplied when players rejoin.
- A custom cursor appears while the menu is open (because the game hides the default one).
Installation
- Download the CustomNames.dll from the Release folder (or compile it yourself).
- Drop it into your BepInEx/plugins folder.
- Launch Ultimate Chicken Horse.
Usage
- Get into any online lobby.
- Press F5 to open the menu.
- Click on a player (P1, P2, etc.) or use arrow keys to select.
- Type a new name in the text field.
- Click APPLY to change it immediately, or SAVE to store it for future sessions.
Requirements
- BepInEx 5.x or later.
Notes
- This is a quick hack, not a polished mod. It works, but the UI is basic.
- No game files are modified – it only uses existing network commands.
License
Do whatever you want with it.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPack