renew! Set up internal affairs and strategic maps involving population, economy, reputation, and supplies (theoretically compatible with any mod)
How to talk about the fun of internal affairs and strategy, compatible with all non-internal affairs mods
Screenshots 2 screenshots
About this mod Machine translation
How to talk about the fun of internal affairs and strategy, compatible with all non-internal affairs mods
First, in terms of internal affairs, different levels of regions were divided
The region is divided into 7 important regions including Central Plains, Guanzhong, Bashu, Jiangdong, Hebei, Shandong, and Nanyue, as well as second-, third-, and fourth-level regions.
In addition, it is strategically divided into two major river basins and river bank cities.
and 6 regions including Guanzhong, Lower Yellow River, Qishan, Jingxiang, Huainan, and Zhulu Qinding
The above is the key point, please take a look at it clearly first.
About population
The overall population dropped to 2.25 million
Cancel the population bonus of buildings and reduce the technology bonus
Carpenters have a higher population bonus and a relatively lower number of people
Internal areas and ancient capitals have population bonuses
In addition, Yuan Shao's own character bonus has not been canceled (so he has an advantage...)
However, the population bonus of a gold-type building is retained, but more food is consumed.
And the population needs to consume food, which is about 70,000 people.
Reduce the population loss of different options after the war, between 3% and 8%. Of course, destroying the city is 100% (just be careful of Dong Feifei...)
About architecture
The percentage bonus for buildings has been canceled (this is the idea proposed by Mr. Xu)
And greatly increased the output value of copper mines, iron mines, jade mines and salt mines (the magnitude is really huge)
Level 9 and 10 cities can only be built by the state, and have their own output value, up to 200 gold each for commerce and agriculture.
About the economy
Population tax has been added. Different taxes are divided into levels, ranging from 35 to 60 gold.
Bind the output value of agriculture, commerce and industry to population
The maximum is 225% for commerce and industry and 450% for agriculture.
About food
Adjusted the bonus of food to supplies
Different internal regions have different food bonuses, ranging from 20% to 100%.
The reason for the improvement is relatively simple. Food is needed to fight a war.
About reputation
Cancel building reputation
Increase the prestige of level 8-10 cities. It seems that some resource points have added prestige. I forgot...
Different reputation increases from high to low
The four ancient capitals also have reputation bonuses
I also added character reputation in my own game (it is necessary to modify the CEO file, which is difficult to be compatible with the current generals collection, famous generals revival and other big-name mods)
About supplies
The amount of county reserves will also affect the supply speed.
Increase army supply consumption
Influencing factors include the number of generals and their level
Major strategic regions also have an impact on supplies.
Modified supply consumption in enemy territory and in winter
Forced marches also consume more supplies.
About strategic terrain
The main reason is to reduce the terrain mobility around the Yangtze River and Yellow River, by about 50%.
Cities and ports connected to river banks have been increased to reduce enemy ammunition and morale.
The five major strategic terrains relatively reduce the enemy's ammunition, morale, supplies, and mobility.
This is mainly to highlight the historical importance of these terrains
For example, Zhuge Liang could not leave Qishan, Sun Quan could not conquer Hefei, etc.
About the interior terrain
Highlight the economic advantages of the Central Plains, but it does not mean giving up on southern cities.
At least you can go to South Vietnam, which has a lot of bonuses.
Bonuses include order, food, commerce, population and reputation.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.