Better UX

v2.0.7·Updated 2026-08-23

Quality-of-life improvements to TABS UI: bulk-delete units, double-click to play custom maps, double-click to edit custom units, all unit bases in the Unit Creator, middle-click to reselect a spawned

About this mod Author’s original text

Better UX

Quality-of-life fixes for the Totally Accurate Battle Simulator custom content browser. No new units, factions, or gameplay changes — just a smoother workflow for managing your custom content.

Features

Bulk delete custom units and maps

Adds a "SELECT TO DELETE" button to the custom unit browser and the custom map browser. Click it to enter select mode, tick the units/maps you want to remove with the checkbox that appears on each card, then hit "DELETE" to remove them all at once — no more deleting one at a time through the confirmation popup.

Adds all unit bases to UC

All unit bases can be added via the UC base selector, even bases from mods!

This also allows you to load units with custom bases in UC without having to reapply the base, and fixes some isssues with custom base units getting corrupted.

Auto-confirms the "load mods" warning

Skips the "Mods can cause the game to become unstable, do you want to load mods now?" popup that otherwise appears every time you open custom content. It's answered "Yes" automatically, exactly as if you'd clicked it yourself.

Removes multiplayer invite popup on launch

When launched through mod managers, TABS fires a bogus invite popup on startup. This mod automatically declines only that first invite.

Double-click to play a custom map

Double-click a custom map card to jump straight into playing it, instead of opening the card and clicking "Play" separately.

Double-click to edit a custom unit

Double-click a custom unit card in the Custom Units browser to jump straight into the Unit Editor for that unit, instead of opening the card and clicking "Edit" separately.

Middle-click to reselect a unit in Sandbox

While spawning a unit, middle-click a unit already placed on the field to switch your brush to that unit's blueprint — no need to go back to the unit picker to grab it again.

⚠️ Warnings

  • This mod may interfere with receiving multiplayer invites. The launch-invite fix works by auto-declining the first invite-related popup each session to get rid of a fake one — but it cannot always tell a real invite from the spurious one, especially if a real invite arrives right at launch. If you're expecting an invite from a friend, be aware it could be silently declined.
  • This mod will always allow custom content, since it auto-confirms the "load mods" permission prompt every time. If you'd rather be asked before mods/custom content load, this mod isn't for you.

Installation

Install via a mod manager (recommended) such as the Mod Manager or r2modman. This mod requires BepInEx 5.

Compatibility

Mostly works through the custom content browser and menu UI — doesn't touch battle logic, units, or saves. The one exception is Sandbox unit placement (middle-click to reselect), which hooks the unit-placement brush used while spawning units; it doesn't affect combat or saved data. Should be compatible with most other mods.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
Better_UX-2.0.7.zip
File size
20.7 KiB