Better UX
Quality-of-life improvements to TABS UI: bulk-delete units, double-click to play custom maps, double-click to edit custom units, all unit bases in the Unit Creator, middle-click to reselect a spawned
模組介紹 作者原文
Better UX
Quality-of-life fixes for the Totally Accurate Battle Simulator custom content browser. No new units, factions, or gameplay changes — just a smoother workflow for managing your custom content.
Features
Bulk delete custom units and maps
Adds a "SELECT TO DELETE" button to the custom unit browser and the custom map browser. Click it to enter select mode, tick the units/maps you want to remove with the checkbox that appears on each card, then hit "DELETE" to remove them all at once — no more deleting one at a time through the confirmation popup.
Adds all unit bases to UC
All unit bases can be added via the UC base selector, even bases from mods!
This also allows you to load units with custom bases in UC without having to reapply the base, and fixes some isssues with custom base units getting corrupted.
Auto-confirms the "load mods" warning
Skips the "Mods can cause the game to become unstable, do you want to load mods now?" popup that otherwise appears every time you open custom content. It's answered "Yes" automatically, exactly as if you'd clicked it yourself.
Removes multiplayer invite popup on launch
When launched through mod managers, TABS fires a bogus invite popup on startup. This mod automatically declines only that first invite.
Double-click to play a custom map
Double-click a custom map card to jump straight into playing it, instead of opening the card and clicking "Play" separately.
Double-click to edit a custom unit
Double-click a custom unit card in the Custom Units browser to jump straight into the Unit Editor for that unit, instead of opening the card and clicking "Edit" separately.
Middle-click to reselect a unit in Sandbox
While spawning a unit, middle-click a unit already placed on the field to switch your brush to that unit's blueprint — no need to go back to the unit picker to grab it again.
⚠️ Warnings
- This mod may interfere with receiving multiplayer invites. The launch-invite fix works by auto-declining the first invite-related popup each session to get rid of a fake one — but it cannot always tell a real invite from the spurious one, especially if a real invite arrives right at launch. If you're expecting an invite from a friend, be aware it could be silently declined.
- This mod will always allow custom content, since it auto-confirms the "load mods" permission prompt every time. If you'd rather be asked before mods/custom content load, this mod isn't for you.
Installation
Install via a mod manager (recommended) such as the Mod Manager or r2modman. This mod requires BepInEx 5.
Compatibility
Mostly works through the custom content browser and menu UI — doesn't touch battle logic, units, or saves. The one exception is Sandbox unit placement (middle-click to reselect), which hooks the unit-placement brush used while spawning units; it doesn't affect combat or saved data. Should be compatible with most other mods.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: