Categorical UI Overhaul

v1.2.1·Updated 2022-12-03

Reformats the vanilla UI with Category Buttons

About this mod Author’s original text

UI Overhaul

Uses Tobbert's Category Buttons to rework the vanilla UI. I've tried to make it more intuitive and less eye-straining.

Changes V 1.2.0

Requires CategoryButtons 1.4

Buttons merged:

Labor Tool Group Button removed

Labor grouped and moved to Paths

Path, District, District Gate grouped

Housing Tool Group Button removed

Housing grouped and moved to Storage

Roofs moved to Storage

Warehouses grouped

Metal Tool Group Button removed

Metal grouped and moved to Science

Monuments Tool Group Button removed

Monuments grouped and moved to Decorations

Fences grouped

Trees and Crops grouped with relevant structures:

Birch, Pine, Maple, Chestnut grouped with Forester

Berry, Dandelion grouped with Gatherer Flag

Carrot, Sunflower, Potato, Wheat grouped with Farmhouse

Cattail, Spadderdock grouped with Aquatic Farmhouse

Misc

Icons updated for consistency

Planned features:

Remove Plant Crops Tool Group Button

Remove Plant Trees Tool Group Button

Group cut trees with Lumberjack Flag

Remove Cut Trees Tool Group Button

Changes V 1.1.0

Requires CategoryButtons 1.3

Bridges grouped

Platforms grouped

Floodgates grouped

Terraforming buildings grouped

Water Tanks grouped under Storage

District Center, District Gate, Distribution Post and Drop-Off grouped under Labor

Roofs grouped under Housing

Dynamite Factory grouped with paper buildings under Wood

Power Shafts grouped

Golem buildings grouped

Healer, Medical Bed, Teeth Grindstone grouped as Medicine under Science

Shrine and Temple grouped

Versions

1.2.1- launchfix

1.2.0- Simplifies Toolbar

1.1.5- German translation by jufo816

1.1.4- renames files to allow for easy replacement

1.1.3

1.1.2

1.1.1- post launch file structure fix

1.1.0- launch

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack_TimberbornTimberborn_Central-TimberAPITobbert-CategoryButton

File & checksum

Filename
Categorical_UI_Overhaul-1.2.1.zip
File size
289.4 KiB