Categorical UI Overhaul
Reformats the vanilla UI with Category Buttons
模組介紹 作者原文
UI Overhaul
Uses Tobbert's Category Buttons to rework the vanilla UI. I've tried to make it more intuitive and less eye-straining.
Changes V 1.2.0
Requires CategoryButtons 1.4
Buttons merged:
Labor Tool Group Button removed
Labor grouped and moved to Paths
Path, District, District Gate grouped
Housing Tool Group Button removed
Housing grouped and moved to Storage
Roofs moved to Storage
Warehouses grouped
Metal Tool Group Button removed
Metal grouped and moved to Science
Monuments Tool Group Button removed
Monuments grouped and moved to Decorations
Fences grouped
Trees and Crops grouped with relevant structures:
Birch, Pine, Maple, Chestnut grouped with Forester
Berry, Dandelion grouped with Gatherer Flag
Carrot, Sunflower, Potato, Wheat grouped with Farmhouse
Cattail, Spadderdock grouped with Aquatic Farmhouse
Misc
Icons updated for consistency
Planned features:
Remove Plant Crops Tool Group Button
Remove Plant Trees Tool Group Button
Group cut trees with Lumberjack Flag
Remove Cut Trees Tool Group Button
Changes V 1.1.0
Requires CategoryButtons 1.3
Bridges grouped
Platforms grouped
Floodgates grouped
Terraforming buildings grouped
Water Tanks grouped under Storage
District Center, District Gate, Distribution Post and Drop-Off grouped under Labor
Roofs grouped under Housing
Dynamite Factory grouped with paper buildings under Wood
Power Shafts grouped
Golem buildings grouped
Healer, Medical Bed, Teeth Grindstone grouped as Medicine under Science
Shrine and Temple grouped
Versions
1.2.1- launchfix
1.2.0- Simplifies Toolbar
1.1.5- German translation by jufo816
1.1.4- renames files to allow for easy replacement
1.1.3
1.1.2
1.1.1- post launch file structure fix
1.1.0- launch
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