Sword oil indicator (plus possible fix for 1.12 sword oil indicator)
A mod that adds an indicator to the HUD showing the oil applied to the currently held sword. No longer required after PATCH 1.12
Screenshots 3 screenshots
About this mod Machine translation
A mod that adds an indicator to the HUD showing the oil applied to the currently held sword. No longer required after PATCH 1.12
Use mod
This mod can be used in two modes. Mode 1 is the default mode.
Mode 1:
Display oil icon when drawing a sword Draw one of the swords and if it is oiled, the indication should be displayed! If this does not happen, an error will occur (see the Error reporting section for details).
Mode 2: Oil icons for both swords will be displayed regardless of whether the sword is drawn or not.
To activate this mode you need to open a text file in the mod folder. Near the top is the alwaysDisplayOils variable, which is set to false by default. Change this value to true to activate this mode.
In this mode, the oil icons for both swords will always be displayed on the screen.
Mod conflict
If you use this mod with any other mod, please note that sometimes there may be conflicts. I recommend trying AnotherSymbiote's script merging tool. This can resolve many conflicts, but it's not foolproof. If you've done this and still have issues, please leave a comment here and I'll see what I can do.
Currently known conflicts that cannot be fixed by script merge: Germ1nal retargeted by TheLastWitcher
in the radial menu of Buffs
Buffs
If you use one of the above mods, check the download page to see if a version has been released that is compatible with the mod you are using. If you use one of these files, you need to make sure this mod has priority over the mod it conflicts with in the mods.settings file. Also, please do not try to use Script Merger with the above files and this mod. It can cause problems and is simply not necessary.
Installation instructions:
Use NMM to install the file.
or
Manually download the file and extract the contents of the folder to the Witcher 3/Mods folder.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.