starting Kaer Morhen

by CorbinDallas·v1.30.1·Updated 2018-12-17

Dye the starting armor set (Kaer Morhen chest, hunting pants, boots and gloves).

Screenshots 3 screenshots

About this mod Machine translation

Dye the starting armor set (Kaer Morhen chest, hunting pants, boots and gloves). Also, make Bram set in White Orchard in case you missed it.

Tested with patch 1.30. Should also work with patches 1.24 and 1.31.

Install either the standalone version or the combined version, but not both.

All this mod does is change the armor quality type from "Normal" (1) to "Wizard" (5) so that the dye can be applied, as well as adding armor settings to Bram of White Orchard.

what it does

  • Made the starting Kyle Molson armor set to be dyed.
  • The general merchant Bram in White Orchard has added starting armor.

Should be compatible with starting armor settings to replace mods like this one. Should also be compatible with project balancing modules, like this one.

pre-existing issues

Starting armor texture mode will not allow dyes to apply texture mode breaking the dye system. This is not texture mode.

Install

Copy the extracted folder into the Witcher 3 'mods' directory. If you don't have a "mods" directory, just create one. Steam Example: 'D:Steam Games Steppe Public Witcher 3Mods'

If using other mods that modify the files listed below, please use script merge. Delete any existing merges involving the following files and merge again.

uninstall

Delete the mod folder from the Witcher 3 'mods' directory. Delete any existing merges involving the following files and re-merge using script merge.

Modified game files (standalone)

gameplay\items\def_loot_shops.xml

gameplay\items\def_item_armor.xml

gameplay\items\def_item_pants.xml

gameplay\items\def_item_boots.xml

gameplay\items\def_item_gloves.xml

gameplay\items\def_item_ep1_stand_alone.xml

gameplay\items\def_item_ep2_stand_alone.xml

gameplay\items_plus\def_loot_shops.xml

gameplay\items_plus\def_item_armor.xml

gameplay\items_plus\def_item_pants.xml

gameplay\items_plus\def_item_boots.xml

gameplay\items_plus\def_item_gloves.xml

gameplay\items_plus\def_item_ep1_stand_alone.xml

gameplay\items_plus\def_item_ep2_stand_alone.xml

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
可染色的starting Kaer Morhen盔甲(初始盔甲)
File size
60.5 KiB