Stamina-based combat (rebalanced version)

by 亚历克斯··v1.0·Updated 2023-06-27

基于耐力的战斗(重新平衡版)

About this mod Machine translation

Details:

  • Change the base values ​​of stamina consumption and stamina recovery delay after actions according to the list:

Light attack. Consumes 16 stamina and delays for 1.0 seconds.

Attack violently. The cost is 24 and the latency is 1.4.

Dodge. The cost is 16 and the latency is 0.8.

Roller. The cost is 28 and the latency is 1.4.

Parry. The cost is 10 and the latency is 0.8.

Counterattack. The cost is 15 and the latency is 1.2.

  • The stamina consumption of parrying and counterattacking depends on the type of attack and the enemy. A heavy attack doubles the cost. Animals, monsters and vampires have corresponding multipliers: *1.1, *1.4, *1.5. In other words, it takes 28 points of stamina to block the monster's fierce attack.
  • If the counterattack is unsuccessful due to low endurance, the duration of the endurance recovery delay will increase. If you don't have enough stamina to parry, amazing effects will be applied in addition to increased latency. Furthermore, in this case, the attack will not be blocked. However, stamina is not reduced, i.e. it is the same as it was before the parry/counterattack failed.
  • Basic physical recovery (during combat) is increased from 25/s.10

Increase to 5/s. The effect of echidna soup is reduced by 75%, and the effect of werewolf soup is reduced by 40%.

  • Added additional passive bonuses to skills in different skill trees. Each level of the red skill increases physical recovery by 0.5/second during guarding. Blue skills increase total strength by 1% per level. Green skills can reduce stamina consumption by 0.5% per level. Relevant lines added to skill description.
  • Change the stamina consumption of basic symbols to 50, Axii to 75, Quen to 50, and Yrden to 75.

Note:

  • Base values ​​for cost and regeneration delay may change. The duration of the delay is chosen based on the duration of the action animation.
  • The stamina cost of parry/counterattack depends on the type of enemy does not mean that the mod allows you to block and counter any attack. You won't be able to parry attacks that were unblockable in the original game.
  • Pay attention to the remaining stamina and use alchemy!

Additional features

1.Added additional rows to the character attributes menu in the Stamina section: Stamina recovery during guarding and Stamina consumption reduction for combat actions.

  • Increased the stamina consumption of Ciri's light attack (8 stamina points and 0.8 second delay) and heavy attack (12 stamina points and 1 second delay). Unfortunately I don't have a suitable save file to test how this works. If you wish, you can delete "ciri.ws" from the mod folder.
  • The physical recovery bonus is comprehensively changed according to the armor type. If you wish, you can delete "playerWitcher.ws" from the mod folder to use the vanilla reward system. However, the Chihuahua Armor and Netflix Armor's pants will retain minor changes (see the mod page for details).
  • Integrated module adds endurance regeneration and repair. This prevents the percentage of stamina regeneration from increasing when total stamina exceeds 100 due to the extra bonus from blue skills. For example, if you have the Yellow Mutagen mod installed, you may have seen an effect like this. Note that this will apply to all sources that also increase your total stamina. If you want to get more than 100 stamina regeneration value, you have to increase not the base value, but the multiplier in the xml file.

Install and uninstall

Nothing special. Extract "modStaminaBasedCombat" into the /mods folder. Don't forget to use script merging if necessary.

You can delete the mod at any time, it will not affect saves

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
基于耐力的战斗(重新平衡版)
File size
247.8 KiB