A Medieval Tale
Fantasy-inspired graphics tweaks
Screenshots 5 screenshots
About this mod Machine translation
Fantasy-inspired graphics tweaks
medieval story
Now available for STLM 2.2
STLM presets are not the same as light or dark presets, but somewhere in the middle. It seemed to perform a little heavier in some areas, hitting 5-8fps.
This is a fantasy preset that comes in three different flavors.
Bright: This makes colors more vivid and makes the world brighter (see picture)
Dark: This makes the world darker and feels harsher (see image)
STLM2.2: This is in the middle between light and dark.
The fps loss in light and dark is about 3-5, and the fps loss in STLM preset is about 5-8.
In game settings, bright preset:
Motion Blur: Off (personal preference)
Blur: Off (personal preference)
AA:Open
Bloom: Close
Sharpening: Off/Low
Color difference: off
Vignette: Off (personal preference)
Optical axis: open
For the Dark preset, all settings are the same, except you can enable Bloom, if you wish.
Install
Just unzip the contents and copy them into the x64 folder.
NOTE: If the game won't start, try renaming d3d11.ll to dxgi.ll.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.