MeshyPlugin

v1.1.0·Updated 2024-09-22

Use Meshy.AI to create content for Talespire.

About this mod Author’s original text

Meshy Plugin

This unofficial TaleSpire plugin plus stand alone application is used to create content using Meshy.Ai and then show

it in Talespire without needing to have Unity Editor or Taleweaver installed.

This plugin, like all others, is free but if you want to donate, use:

Video Demonstration:

Change Log

1.1.0: Meshy asset can hide

1.0.0: Initial release

Install

Use R2ModMan or similar installer to install this plugin.

The pack has two parts both of which can be found in the plugin install folder.

Meshy Create: Standalone application used to create Meshy content.

Meshy Plugin: Talespire unofficial plugin to render the content in Talespire.

Usage

One Time Configuration

  • Get an Meshy account. This can be a free tier account or a upgraded plan.
  • Click on the API tab in the top menu.
  • Click "Create API Key"
  • Enter an name as requested.
  • Copy the api key string.
  • Open the "Make.Bat" file in the Meshy Create sub-folder of the plugin install folder.
  • Replace the api key placeholder with your api key and save.

Creating Content

  • Open the Meshy Create sub-folder of the plugin install folder.
  • Open a Command Prompt in this folder. You can do this by typing "cmd.exe" into the Windows Explorer address bar.
  • Execute make with the desired asset name and prompt. The name should not have any spaces. The prompt should be in quotes.

Make PineapplePizza "Large pizza with ham and pineapples chunks"

  • Wait for the Create and Refine progress bars to complete and the asset to download.
  • The default image viewer will open with a static view of the asset.

Using In Talespire

  • Navigate to your ANGEL plugin install folder.
  • Navigate to the ".cache" sub-folder
  • Run the "ReRegisterAll.Bat" file.
  • Start Talespire.
  • Wait for all assets to register in the main menu.
  • Open board.
  • Use the ANGEL menu (default F10) to show assets.
  • Ensure you are on the creature icon.
  • Find the Meshy group.
  • Click on the meshy asset to spawn it to the board.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

bbepisTaleSpire-BepInExPackbrcoding-SetInjectionFlagPluginLordAshes-FileAccessPluginLordAshes-LoggingPluginLordAshes-AssetNavigationGeneralExecutionLibraryPlugin

File & checksum

Filename
MeshyPlugin-1.1.0.zip
File size
378.5 KiB