MeshyPlugin
Use Meshy.AI to create content for Talespire.
模組介紹 作者原文
Meshy Plugin
This unofficial TaleSpire plugin plus stand alone application is used to create content using Meshy.Ai and then show
it in Talespire without needing to have Unity Editor or Taleweaver installed.
This plugin, like all others, is free but if you want to donate, use:
Video Demonstration:
Change Log
1.1.0: Meshy asset can hide
1.0.0: Initial release
Install
Use R2ModMan or similar installer to install this plugin.
The pack has two parts both of which can be found in the plugin install folder.
Meshy Create: Standalone application used to create Meshy content.
Meshy Plugin: Talespire unofficial plugin to render the content in Talespire.
Usage
One Time Configuration
- Get an Meshy account. This can be a free tier account or a upgraded plan.
- Click on the API tab in the top menu.
- Click "Create API Key"
- Enter an name as requested.
- Copy the api key string.
- Open the "Make.Bat" file in the Meshy Create sub-folder of the plugin install folder.
- Replace the api key placeholder with your api key and save.
Creating Content
- Open the Meshy Create sub-folder of the plugin install folder.
- Open a Command Prompt in this folder. You can do this by typing "cmd.exe" into the Windows Explorer address bar.
- Execute make with the desired asset name and prompt. The name should not have any spaces. The prompt should be in quotes.
Make PineapplePizza "Large pizza with ham and pineapples chunks"
- Wait for the Create and Refine progress bars to complete and the asset to download.
- The default image viewer will open with a static view of the asset.
Using In Talespire
- Navigate to your ANGEL plugin install folder.
- Navigate to the ".cache" sub-folder
- Run the "ReRegisterAll.Bat" file.
- Start Talespire.
- Wait for all assets to register in the main menu.
- Open board.
- Use the ANGEL menu (default F10) to show assets.
- Ensure you are on the creature icon.
- Find the Meshy group.
- Click on the meshy asset to spawn it to the board.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: