BepInExPack

v5.4.22·Updated 2023-09-15

Unified BepInEx all-in-one modding pack - plugin framework, detour library

About this mod Author’s original text

BepInEx Framework + API

This is the pack of all the things you need to both start using mods, and start making mods using the BepInEx framework.

To install, either refer to installation guide on Wiki,

or extract contents of the inner BepInExPack to the gamefolder, such that the winhttp.dll file sits right next to TaleSpire.exe.

The zip looks like:

\BepInExPack <----- move the contents of this folder

manifest.json

readme.md

icon.png

What each folder is for:

  • BepInEx/plugins - This is where normal mods/plugins are placed to be loaded. If a mod is just a NAME.dll file, it probably goes in here.For your own organisation, consider putting them inside folders, eg: plugins/MyMod/MyMod.dll
  • BepInEx/patchers - These are more advanced types of plugins that need to access Mono.Cecil to edit.dll files during runtime. Only copy paste your mods here if the author tells you to.
  • BepInEx/config - If your plugin has support for configuration, you can find the config file here to edit it.
  • BepInEx/core - Core BepInEx.dll files, you'll usually never want to touch these files (unless you're updating)

What is included in this pack

BepInEx 5.4 -

This is what loads all of your plugins/mods.

Customized BepInEx configuration

BepInEx config customized for use with TaleSpire

Writing your own mods

There's 2 documentation pages available:

  • TaleSpire Wiki
  • BepInEx docs

Places to talk:

  • TaleSpire modding discord
  • General BepInEx discord

BepInEx contains helper libraries like MonoMod.RuntimeDetour and HarmonyX

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

File & checksum

Filename
BepInExPack-5.4.22.zip
File size
743.1 KiB