23-09-15 Practical and efficient inventory item UI module V2.1
[Reprinted by N Network] 23-09-11: Update V2.2
About this mod Machine translation
[Reprinted by N Network] 23-09-11: Update V2.2
[Steam & XGP version] [Affects the achievement system]
**Install:**
- Drag the extracted Interface folder into the Data folder of the game directory;
- Modify the Starfield.ini file in the game directory;
```
- Add below [Archive]:
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
- Then delete it (or add ";" in front to ignore it):;sResourceDataDirsFinal=STRINGS\
```
[collapse title="Configuration file (path: Starfield\Data\Interface\StarUI Inventory.ini)"]
```ini
[StarUI Inventory]; ----------------------------------; StarUI Inventory configuration file; ----------------------------------;; Allows you to customize many aspects of the StarUI inventory mod. ;; Tips: ; *You can edit this file while the game is running. Just close and reopen your inventory and your new settings will load! ; *You can copy this file to "StarUI Inventory.ini" to store your own settings, which will not be overwritten by updates! ; If you like cleanliness: both files will be read, so you can just put your changed settings into "StarUI Inventory.ini". ; Show category sidebar on the left side of inventory
bLeftCategorySidebar = 1; Show subcategory sidebar for more filtering
bLeftSubCategorySidebar = 1; Collapses the subcategory sidebar space when no subcategory is available (will move the main item list slightly)
bLeftSubCategorySidebarCollapse = 1; Font size of main text in category entries (default: 20)
iCategoryListFontSize = 20; font size for quantity/weight in category entries (default: 18)
iCategoryListCountMassFontSize = 18; Font size of quantity/weight labels in category entries (default: 9)
iCategoryListCountMassLabelFontSize = 9; The height of the category entry. Minimum should be 40
iCatListEntryHeight = 55; Maximum number of characters per line of classification text
iCategoryListMaxChars = 40; Show the item's category icon (in the item list) - formerly bShowItemCategoryIcon
bShowItemTagIcon = 1; Show your assigned key in the item collection heart icon
bShowHeartFavorite = 1; font size (default: 20)
iItemListFontSize = 20; Height of item items (minimum 26)
iItemListEntryHeight = 30; width of main name column
iItemListMainColWidth = 417; width of other columns
iItemListExtraColWidth = 75; Extra padding on the left and right sides of the cell
iItemListColPadding = 8; Makes the item list opaque so it is easier to read when there is an item model in the background. In percentage.
iItemListOpaqueBackground = 66; Fonts; Available fonts:; 0 Default ("NB Architekt"); 1 NB Architekt Light; 2 NB Architekt; 3 NB Grotesk R Semibold; 4 NB Grotesk R Bold; 5 Arial (Contains only ASCII characters for EN); 6 Consolas (Contains only ASCII characters for EN)
iUseFont = 0; Quality of life! ; Show category weight
bShowCatMass = 1; Enable batch transfer between containers
bEnableMassTransfer = 1; Do not transfer collected or equipped items!
bMassTransferNoFavorites = 1
bMassTransferNoEquipped = 1; Ignore batch transfer of certain items to other containers (such as FormID). Multiple entries separated by commas (default: ignore lockpicks and cutters); this option does not apply when you bulk transfer into inventory (so you can still loot everything)
sMassTransferIgnoreFormIDs = 0000000A, 00016758, 00122E94,00122E95,00122E96,00122E98,00165073,001944E4,002383E9,00249C0D,00249C0E,00249C13,00249C14,00249C15,00249C1E,00249C1F,00249C20,00249C21,00249C22,00249C23,00249C28,00249C2A,0029B03E,0029B03F,0029B040,0029B041,0029B042,0029B046,0029B047,0029B048,0029B04B,0029B04C,0029B04D,0029B04E,0029B04F,0029B050,0029B051,0029B052,0029B053,0029B054,0029B055,0029B056,0029B057, 0029B058,0029B059,0029B05A,0029B05B,0029B05C,0059B05D,0029B05E,0029B05F,0029B060,0029B061,0029B062,0029B063,0029B064,0029B065,0029B066,002C7210,002C7211,002C722B,002C722C,002C7C0C,002C7C0D,002DFB0B,0000ABF9,0003D3A9,0003D3AA,0003D3AB,0003D3AC,0003D3AD,003D3AE,0003D3AF,0003D3B0,0003D3B1,0003D3B2,0003FB19,00c1F57,000C8721,00122E9C,00122EA3,00122EA8,00122EAD …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.