set

by AlanBF·v1.0.2·Updated 2025-10-20

View all maps in the Maps tab

Screenshots 2 screenshots

About this mod Machine translation

View all maps in the Maps tab

World Atlas

🌍 **Browse all maps in the menu map tab! **

This mod adds a map selector to the map tab of the menu or when opening a map directly, allowing you to easily browse and manage all map locations in the game.

✨ How it works

  • **Automatic Detection** - The module will automatically detect every location added in the game and obtain location/area information directly from the game
  • **Data Validation** - Check if the user has added information for a specific area in data.json to modify the name and visibility
  • **Smart Add** - If the map is not in data.json, the area will be automatically added to facilitate users to update information later.
  • **Instant Display** - Display on the map immediately after configuration is completed

⚙️ Guide to configuring data.json

Example 1: Main map area of ​​the module

The map ID is "Mod.Main_Region", we want to display it on the main tab and correct the name:

```json

{

"Id": "Mod.Main_Region",

"Name": "Main Area",

"IsVisible": true,

"PageNum": 0

}

```

Example 2: Secondary area of ​​the module

Infrequently used areas such as hunting grounds can be placed on secondary tabs:

```json

{

"Id": "Mod.Hunting_Region",

"Name": "Hunting Ground",

"IsVisible": true,

"PageNum": 1

}

```

Example 3: Temporary mission map

Maps that are only used for specific tasks and are no longer accessed can be hidden directly:

```json

{

"Id": "Mod.Quest_Alexandria",

"Name": "Mod.Quest_Alexandria",

"IsVisible": false,

"PageNum": 0

}

```

🔗 Compatibility

✅ Fully compatible with the following mods:

  • UI Info Suite
  • Better Game Menu
  • NPC Map Locations
  • All modules that add maps (theoretically supported, please give feedback if there are any that are not displayed)
  • All modules that do not modify MapPage

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**Usage Suggestions**: 🎮 It is recommended to use this tool for unified management after installing the new map module to make game navigation more convenient!

Install & use Install: SMAPI mod (Stardew Valley standard)

  1. Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
  2. Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
  3. Copy that whole folder into Stardew Valley/Mods/.
  4. Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.

Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.

File & checksum

Filename
WorldAtlas
File size
39.8 KiB
SHA-256
d59cf3efbf912722f7810335485259f924c9116c80ba02c0b21270adddb2fb8a
Stored at
2026-10-10 11:39