Importing objects into the map
Allows you to import trees, objects, crops, flute and drum blocks, floors and train tracks directly onto the current map.
Screenshots 1 screenshots
About this mod Machine translation
Allows you to import trees, objects, crops, flute and drum blocks, floors and train tracks directly onto the current map.
Object Import Map
🎮 **Make map editing easy and fun! **
This powerful module allows you to use tmx map files to directly import various items into the current map, bringing unlimited creative possibilities to your Stardew Valley world!
---
🌟 Main functions
✨ **Supported imported item types: **
- 🌳 Fully grown trees
- 📦 Ordinary objects
- 🌾 Fully mature crops
- 🌱 Planted seeds
- 🎵 Pre-tuned flute blocks (for use with Advanced Flute Blocks)
- 🥁 Preset drum blocks
- 🧱Floor tiles
- 🚂 Train tracks (requires Train Tracks mod)
---
🚀 Quick Start
**Easy steps to import preset object maps:**
- 📁 Place the map file into the assets folder of the module and name it **import.tmx**
- 🎮 Go to the target map in the game, type **/importmap** and press **Enter**
💥 **Clear map options:**
If you want to clear the map first, type **/nukemap** and press **Enter**. This will clear almost everything on the map except NPCs and buildings.
---
🗺️ Create a custom map
**Prerequisite:** Familiarity with using Tiled to edit Stardew Valley maps
**Basic process:**
- Copy the target map file to the module's assets folder
-Add appropriate layers based on the type of content you want to import
- Add the corresponding tileset and link to the png file in the module's assets folder
- Might need to redirect existing tilesets to files in the mod's assets folder
- Add the right tile from the right tile set to the right layer
- Save map
📝 **Tip:** The assets folder contains a sample map file named EXAMPLE_import.tmx, which can be used as a reference.
---
🌳 Tree System
**Add trees:**
- Create a tile layer named **Trees**
- Use the Paths tile set to add trees based on the tree symbols on the tile set
**Tree type correspondence table:**
- 1 - oak tree
- 2 - maple tree
- 3 - pine tree
- 6 - Desert Palm
- 7 - Ginger Island Palm
- 9 - rosewood
---
📦 Objects and Crops
**Add object:**
- Create a tile layer named **Objects**
- Add tiles using a tileset sourced from **springobjects.png**
**Crops and Seeds:**
- Use the same **Objects** layer
- Add corresponding tiles from **springobjects.png**
- Seed packets will be generated in a planted state
- Products with corresponding seeds will be generated in a fully mature state
---
🎵 Music Cube
**Flute Block:**
- Create a tile layer called **FluteBlocks**
- Use a tileset sourced from the **fluteblocks.png** file
**Tone correspondence (after installing Advanced Flute Blocks):**
- flute
- toyPiano
- crystal
- clam_tone
- toolCharge
**Drum Blocks:**
- Create a tile layer called **DrumBlocks**
- Use a tileset sourced from the **drumblocks.png** file
- The drum block index (1-7) corresponds to the seven drum sounds of the drum block
---
🧱 Floor System
**Add floor:**
- Create a tile layer named **Flooring**
- Use a tileset sourced from the **flooring.png** file
- Supports 17 different types of flooring
---
🚂 TRAIN TRACK
**Add train tracks:**
- Create a tile layer named **TrainTracks**
- Use a tileset sourced from the **traintracks.png** file
**Speed change trigger:**
- Create an object layer called **TrainTracks**
- Add an object named **TileData**
- Add a custom property named **Speed** with a positive integer value
**Auto steering settings:**
- Use the same **TrainTracks** object layer
- Add an object named **TileData**
- Add a custom property called **Switches**
- Attribute value format: **:** (comma separated)
**Direction correspondence:**
- 0 = up, 1 = right, 2 = down, 3 = left
📌 **Important:** The Train Tracks mod needs to be installed to add train tracks.
---
🔧 Technical Information
**rely:**
- SMAPI required
- Use Harmony
**compatibility:**
- Compatible with Mod Updater, supports automatic updates
**Source code:** GitHub repository
---
🎉 **Start your map creation journey! ** This mod brings unprecedented flexibility and creativity …
Install & use Install: SMAPI mod (Stardew Valley standard)
- Install SMAPI first (Stardew Valley's mod loader): download it from smapi.io, run 'install on Windows.bat' and pick your game folder.
- Unzip the archive from playbuff and find the folder that contains manifest.json — that folder is the mod.
- Copy that whole folder into Stardew Valley/Mods/.
- Launch the game through SMAPI (run StardewModdingAPI.exe or set it as the launch option). The console before the title screen lists each mod's load result.
Cheat-style tools may not need SMAPI — unzip and run them as the readme describes. Back up your save before editing it; SMAPI lists failed mods in its console.