Vampires in Tyrael Alpha 3.1

by thedarkone1047·valpha3.1·Updated 2019-03-26

The best vampire overhaul you never knew you needed.

Screenshots 1 screenshots

About this mod Machine translation

The best vampire overhaul you never knew you needed.

Disclaimer - First of all, this mod was made by the "tamriel vampire" team, which has now been disbanded

christopher4684 is responsible for 50% of the ideas and all coding. If you want to thank him for his hard work, please give him a credit on his page.

This mod is still in alpha

everything is subject to change

Vampires of Tamriel | Created by TheDarkOne1047 and Christopher4684

This mod is a complete overhaul of Skyrim's existing vampires, as well as introducing many strains of vampiric disease from Legends and other Elder Scrolls games. This mod is very user friendly and probably within the limitations of the Skyrim game engine.

Vampire Contest:

This module includes many previous games and legendary forgotten games. We've tried our best to be as user-friendly as possible, but due to some limitations of the Skyrim Creation Engine, some minor changes have been made. As in vanilla Skyrim, Sanguinare Vampiris remain the dominant species of vampires in this world. Additional vampire matches include:

  • Porphyric Hemophelia (Morrowind: Clan Berne, Quarra & Aundae).

2)Porphyric Hemophelia(Oblivion)

More......

Each team has been updated to bring a sense of nostalgia to players who played earlier games. An example of this is that the older strain of Porphyric Hemophelia from Morrowind had white eyes, while the later strain of Porphyric Hemophelia from Forgotten had reddish eyes.

Strain Characteristics and Properties:

We did our best to recreate the original properties of the different vampire strains within the limitations of the Creation Engine. Below I describe them in as much detail as I can. This information may change at any time:

Vampire Disease: Sanguinare Vampiris:

This disease strain is Skyrim's vanilla vampire disease. Keeping it strictly friendly, we haven't made any major mechanical changes to the abilities that already exist, but some changes have been made on a physical level to make them competitive with the newly added tribes. It seems that Skyrim's vampires, despite Harkon's bragging that his family is the most powerful, are actually equal to other vampires from the past - both in terms of magical abilities and physical resistance. Magical abilities still increase as hunger increases (as in vanilla Skyrim), while physical abilities like resistance and strength decrease while hungry.

Hunger's abilities and effects:

The abilities listed below are affected by progression through the starvation phase. Sanguinare Vampiris' vampires also lose maximum health during each hunger stage. Reset when feeding. Hunger will limit maximization of health. Sanguinare Vampiris - Like other vampires in the Elder Scrolls, now cannot be cured with healing magic (except the Cure Undead spell), cannot regain health without consuming blood, and cannot regain health from healing potions or food.

Champion of the Night:

Illusion spells cast by vampires are 25% more powerful. This feature can only be used when fully fed.

Nightstalker's footprints:

Vampires are 25% less detectable when sneaking. This feature can only be used when fully fed.

Vampire Drainage:

The number of this spell has been increased. This makes these vampires even more dangerous in combat. Like vanilla Skyrim, the amount increases with each hunger stage.

[Phase 1] Spell absorption is 10 points per second.

[Phase 2] Spell absorption is 12 points per second.

[Phase 3] Spell absorption is 14 points per second.

[Stage 4] Spell absorption is 16 points per second.

Resist frost:

Like vanilla Skyrim, vampires of Sanguinare Vampiris origin are resistant to frost damage. This is a form of physical resistance that becomes less effective as the vampire's hunger wanes.

[Phase 1] Frost resistance is set to 50.

[Phase 2] Frost resistance is set to 40.

[Phase 3] Frost resistance is set to 30.

[Stage 4] Frost resistance is set to level 20.

weakness:

Just like vampires in vanilla Skyrim, vanilla Skyrim vampires will suffer from a weakness t …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
泰瑞尔阿尔法3.1的吸血鬼
File size
22.2 MiB