TAA Deblur
SKSE plug-in that can sharpen texture details when using TAA.
Screenshots 2 screenshots
About this mod Machine translation
SKSE plug-in that can sharpen texture details when using TAA.
Overview
SKSE plugin to sharpen texture details and fix blurry grass when using TAA.
When TAA is active, textures are sharpened to apply bias to the minimap. This alleviates the inherent ambiguity of TAA.
The menu provides additional tabs for switching and adjusting biases during runtime. Not required in the Lessard Islands.
This is similar to ENB de Boer TAA but is made with community shaders. This should be compatible with ENBSeries.
In the future I may add additional TAA deblurring technology community shaders.
Require
Address library of SKSE plug-in
Full add-on support for reshaping if you want to use menus.
live in harmony
Compatible with all game versions except VR.
Not compatible with Skyrim upgrader.
source
doodlum/sky rim-LOD-bias(github.com)
Credit
Nuclear bombs are used to control the sampler..
Boris Vorontsov and CeeJay.dk find inspiration.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.